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Posts posted by Richard S.
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Well, from what I've heard illuminates will be able to increase paired runes separately from each other, so you can have 100%+ in one while still having a rating in the other.
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4 minutes ago, allenowen said:
i get the impression there are other Runes beyond the ones listed in the core book. Is that correct?
Yup, there's a bunch, though most of them are subsets or composites of the core ones in RQG, such as Communication (Harmony+Movement) or Light (Sky/Fire-Heat). RQ only uses the core set to keep things manageable.
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Honestly I think they're best seen as two roads to the same path. Something may have been destined to happen, or it may just be a lucky break, there's not really any way to tell. In terms of what players can do with them, I think "right place right time" could work for either. I think Fate may have a bit of prophecy powers too, and luck is a two-edged sword that can either save or ruin the day with equal chance.
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23 minutes ago, allenowen said:
What does it mean that they "own" the Rune?
They're the god who's strongest associated with that rune and can access all of its powers. Urox may be able to use Air to whip up desert storms and stinging wind, but he couldn't make rain and thunder. Orlanth, owner of Air, could do all that and more.
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In Peloria at least most crafts are probably covered by Lodril and his sons.
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How much did Stafford directly participate in designing this edition? Lorewise and mechanically.
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16 minutes ago, g33k said:
<notionally imports the entire "questions about darksense" thread that's adjacent to this one in my own thread-history>
It appears different authors / developers have had different ideas about this, and current canon (GtG + RQG-Bestiary) do not 100% resolve some of the older discrepancies...
Is it echolocation/sonar?
Is it Gloranthan-pseudophysics magic, actually an invented sense "carried upon the medium of Darkness"?
Something more/else?
Is it some blend or combination of these?
Are there several kinds of it, with poor Trollkin having a weaker version, Mistress-Race having the strongest?
Does it have different effective range than human eyesight? Resolve details better, or worse?
Does Farsee effect it? Or is there a Dark-Farsee? Or is Darkness' propensity for secrets going to bitchslap any damnfool magical investigator trying to GodLearn their way into some un-Natural un-Dark ranged vision? Or...?
Etc ...
I can't say for certain, but I think it's been portrayed as close to echolocation since Trollpak, which is why the associated sense of Darkness is hearing. There's probably some magical mish-mash going along with it too, this being Glorantha. It's also why trolls care a lot more about the texture of things than the appearance - I think they may even be colorblind. I doubt regular vision-affecting magic would work on it, but then again it's magic.
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The add counts as a die.
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28 minutes ago, lordabdul said:
Also: Dragonewts. I think they tend to name their rules things like "Lord-Prince One Ex"?
I'd guess whatever we may call their rulers is a very skewed translation of an incredibly complex idea.
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So I'm reading through it now and liking what I see, but, uh... you mind toning down the bold text a bit? I get that the point is to emphasize important words, but right now so much is bolded that it really doesn't emphasize anything and just makes me desensitized to bolding.
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So, we gonna rename this subforum?
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16 minutes ago, Archivist said:
When can I get this in a book form.
Considering it came out just a few hours ago, probably not many places 😛
In all seriousness though, they probably won't be releasing the straight SRD as a physical product. If you want it then you'll either have to wait until they make a proper core rulebook, with examples and art and stuff, or print all 70 odd pages yourself.
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2 hours ago, M Helsdon said:
I like how the law rune on his forehead looks like a single eye. Not sure if that was the intent, or what it would represent, but it's a neat effect.
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6 hours ago, Stephen L said:
(Too) Obviously, a necklace of dragon’s teeth, good for a few CHA, (is that penalty, for lack of originality). Which turn to skeletal warriors when planted in the earth. Oh, that's been done.
Argrath's already got one of those too
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Kind of serious question: if Glorantha is floating in an infinite water source, then how can the sea level rise? Either by plugging the whirlpool or raising lands like Slon? I know that Glorantha doesn't operate on our laws, but wouldn't the displaced water simply be displaced horizontally into the infinite river? Or is there a deeper mythological thing going on, where the seas are not being displaced, but are intentionally invading the land, either because they don't have to work on keeping the hole in the middle of the world plugged anymore or because they've lost some of the land they used to have underwater?
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19 minutes ago, Akhôrahil said:
Sorry, Elder Secrets. Just went with what I though I read most recently. 🙂
Aw. Don't get my hopes for more dragon stuff up like that 😛
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18 minutes ago, Akhôrahil said:
"A while" is 50 years in Gods of Glorantha, so assuming that timespan, you're probably good.
Dream dragons are discussed in Gods of Glorantha?
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We know you can make magical armor from dragonewts, so you could probably make something similar from dream dragons. Whether you'd have any repercussions from doing so like with dragonewt scale armor is questionable though. It may also fade away after a while, going the way of the rest of the dream dragon's body.
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2 minutes ago, g33k said:
I like the idea of "open sourcing" (via the fans) some "genre packs" of extended rules ...
Is anybody actually working on this? Is there any effort (besides this topic/thread right here) to coordinate such a project?
I've been making some notes for a fantasy supplement. I'm thinking of pulling mostly from magic world, since that's been fantasy BRP for a while.
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I remember reading somewhere that the Brithini abhorred reproduction, seeing it as an bestial action, which is why it's such a big deal whenever they start to have kids. Probably their ability to resurrect people combined with their immortality makes up for the lack of new Brithini. I don't see why resurrection would be that hard for them, we know that human spirits tend to linger around the body for around 7 days after death, and I'm sure they've had plenty of time to practice recovering them before they fully dissolve into energy.
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Since they're both based on BRP they're fairly easy to bolt together. I think action points and reach could be added without too much trouble, though you'd have to ditch RQG's take on Strike Ranks I think.
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This is really good stuff!
Unfortunately now I can't get that Witcher song out of my head now...
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Maybe it had something to do with the authors being involved in things like wargaming?
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I believe it's an Openquest-derived game, so you'd probably find some prior who've played it over on that subforum. I looked over it a little a few years back and it seemed interesting enough.
Ask Jeff! Glorantha Lore questions
in Glorantha
Posted
What's the connection between the Harshax and Belintar? I can't remember exactly where I heard this, but I believe Belintar was called "Belintar of the Harshax" in some book. Is the Harshax's kingdom perhaps what remains of the holy country in the fourth age?