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TerryTroll

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About TerryTroll

  • Birthday 05/30/1970

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  • RPG Biography
    Been gaming since the 1980's, CoC is probably my favourite game over all, but I have played and read countless RPGs over the years.
  • Current games
    Running - Pendragon (GPC), Playing - Pathfinder (RotR, CotCT)
  • Location
    Liverpool, UK
  • Blurb
    Grey haired old gamer, that loves modern narratives games and the old classics.

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  1. I wonder if they are waiting until it is available in all their warehouses.
  2. Is this going to be available to pre-order and get the PDF ahead of time, like other Chaosium products have been? In which case is April for the PDF or the actual hard copies?
  3. In the Starter Set on Page 44 of Book II where it says "Closing Distance shows how many Combat Rounds it takes to cross each range band." Does it mean if I see an enemy at Long range and I galloping on my horse it takes one 1 to cross the Long range band, or if an enemy is at Long range do I have to take three rounds, crossing short, then medium, then long to cross each range band?
  4. Is it me or is the Pendragon Starter set a little thin when you compare it to the other two starters(at the same price point)? I'm surprised there isn't a fold out map of Britain or of a city, castle, manor or village. The quality of what is there is great but feels a little reduced in scale.
  5. Page 5 of book one makes it clear that you only have one Famous (16+ Trait) at creation, yet the characters booklets often have characters with more than one? Are they advanced characters or is this an error?
  6. I was also wondering after reporting an event, do you hear anything back? How do you know if you've been credited for it?
  7. Thought people might find this British Museum clip related.
  8. Thanks for your detailed response... (also for writing such a detailed and richly researched campaign) So the three generals have done a lot of stuff ahead of the campaign that we don't necessarily see to get all their ducks in a row, which is why it's taken 1000+ years and only now are the conditions right. I see the lama is needed because it's someone not only willing but pure of spirit (I think that's the bit I missed on the first reading, reading PDFs just isn't the same can't wait for a print version), so the cultist can't act directly themselves, as they aren't pure. Still not sure why they can't get just the lama to where he needs to be, just because of "grim satisfaction" seems a little bit risky to involve others if you don't need to. Unless the Tokabhaya are now acting prophecies of their cult, to get the Investigators involved as because it is predicted by the diviniations of the original Triumvirate. Perhaps they predicted the lama would see through any cultists, and so they need the investigators as a buffer. Would the restrictions of a baeyul also mean the Tokabhaya might need to work through the investigators rather than act themselves?
  9. Please don't read on if you don't intend to run Children of Fear and Horror on the Orient Express. Seriously major spoilers follow. I've not finished reading it yet, but one question has been bugging me since the plot synopsis in the Introduction, that I've not found an answer to yet. Why? Why does the cult get the players involved? Why not do it themselves? Why get the lama involved and then wait a 1000 odd years? For the author or the people that have actually got to the end, are these questions answered later on? I remember my disappointment as a player in Horror on the Orient Express, when we discovered that the world would have been safer if we had just stayed at home and not found all the pieces for the bad guys, Children of Fear seems like it will produce the same reaction from the players.
  10. I've found weird issues with the official CoC Roll20 character sheet. Some skills when you roll them it will give you the dice result and the skill value, other times you just get the dice result. For example. Jump, Fast Talk, Persuade all just show the dice roll, which is not a lot of use if your the GM and don't have the sheet open. Where as other skill show the result verse the skill value, and if it is a Failure, Success, Hard Success or Extreme Success. With some playing around just now I've figured out that while it shows the default value for the skill, unless you enter a value your self the comparison doesn't work so you have to manually enter a value for every skill even if it is just writing over the default value. Which is a bit of a pain. I've switched over to using a fan built one that is much better with it's skill rolls even if it doesn't look as fancy. Most importantly you don't need to put the default values in manually for it to give you an actual result. Admittedly there is no Compendium, but then there is nothing in the official sheets Compendium for me (I assume/hope that if you buy the Keepers book that gets filled), as I'm not paying $54.95 for the Keepers rulebook. Shame you can't buy the Compendium separately.
  11. One thing I am going to get a lot of use from even after completing The Children of Fear campaign is the extensive NPC roster in Appendix A. It's nice the have a collection of NPCs in various roles that you have an idea what attributes and skills they might have.
  12. Not really, the book goes as far as to have the detail such as a Mauser Broomhandle C96 it's a nice detail as the China used a .45 C96 as it's service weapon. However it also has the model M1912 pistol mentioned (another nice detail as that version was designed for export to China), yet these models are different calibres (both listed as .45 in the book). Also the .45 Automatic in the Keepers book says 7 bullets in the mag while the Mauser C96 has 10 fed by a stripper clip not a magazine, so not the same gun at all. For the Mauser M1888 are we just to assume the stats of the .22 bolt-action rifle, because the damage is the same, even though it isn't a .22 rifle? The Nagant M1895 revolver is mentioned 1d8 damage so treat it like a .32 revolver? Again it's nice that it is mentioned as it would likely be common in the region, only the Nagant is unusual in that it has a 7-round cylinder. Seems a shame to have researched all the detail to have weapons fitting the region and period (clearly some work has gone in there), but then not then include those details. I thought I had just missed it. If it isn't there fair enough, but using the Keepers Rulebook isn't really the same if you want to use the details provided.
  13. Thought people planning to run The Children of Fear would find this resource useful. https://monovisions.com/vintage-peking-china-in-1920s-historic/
  14. Are the weapons statistics listed anywhere? Couldn't seem to find them listed in the Table of Contents or in the Appendix. The weapons have the damage listed with the NPC stats but nothing else.
  15. First off what qualifies? Does it matter if no one is around to see it? Does it apply on every occasion? Say a knight is off questing, comes across a cottage where an old wise women asks him to chop wood for the fire, so that she may make a herbal brew that will cure his Lord who is dying of some illness. Or a knight is travelling on a Saxon longboat and the crew expect him to muck in. Boating is not a non-knightly skill, but would it count as physical labour? In both cases -2 honour feels a little steep to me. If he was seen tending his own fields because the serfs had left his lands for some reason, then sure -2 honour. Would it make any difference if the Knight was Modest 16, so it might not affect his personal view of himself as much?
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