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TerryTroll

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About TerryTroll

  • Rank
    Advanced Member
  • Birthday 05/30/1970

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  • RPG Biography
    Been gaming since the 1980's, CoC is probably my favourite game over all, but I have played and read countless RPGs over the years.
  • Current games
    Running - Pendragon (GPC), Playing - Pathfinder (RotR, CotCT)
  • Location
    Liverpool, UK
  • Blurb
    Grey haired old gamer, that loves modern narratives games and the old classics.

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  1. Thought people might find this British Museum clip related.
  2. Thanks for your detailed response... (also for writing such a detailed and richly researched campaign) So the three generals have done a lot of stuff ahead of the campaign that we don't necessarily see to get all their ducks in a row, which is why it's taken 1000+ years and only now are the conditions right. I see the lama is needed because it's someone not only willing but pure of spirit (I think that's the bit I missed on the first reading, reading PDFs just isn't the same can't wait for a print version), so the cultist can't act directly themselves, as they aren't pure. Still not
  3. Please don't read on if you don't intend to run Children of Fear and Horror on the Orient Express. Seriously major spoilers follow. I've not finished reading it yet, but one question has been bugging me since the plot synopsis in the Introduction, that I've not found an answer to yet. Why? Why does the cult get the players involved? Why not do it themselves? Why get the lama involved and then wait a 1000 odd years? For the author or the people that have actually got to the end, are these questions answered later on? I remember my disappointment a
  4. I've found weird issues with the official CoC Roll20 character sheet. Some skills when you roll them it will give you the dice result and the skill value, other times you just get the dice result. For example. Jump, Fast Talk, Persuade all just show the dice roll, which is not a lot of use if your the GM and don't have the sheet open. Where as other skill show the result verse the skill value, and if it is a Failure, Success, Hard Success or Extreme Success. With some playing around just now I've figured out that while it shows the default value for the skill, unless you en
  5. One thing I am going to get a lot of use from even after completing The Children of Fear campaign is the extensive NPC roster in Appendix A. It's nice the have a collection of NPCs in various roles that you have an idea what attributes and skills they might have.
  6. Not really, the book goes as far as to have the detail such as a Mauser Broomhandle C96 it's a nice detail as the China used a .45 C96 as it's service weapon. However it also has the model M1912 pistol mentioned (another nice detail as that version was designed for export to China), yet these models are different calibres (both listed as .45 in the book). Also the .45 Automatic in the Keepers book says 7 bullets in the mag while the Mauser C96 has 10 fed by a stripper clip not a magazine, so not the same gun at all. For the Mauser M1888 are we just to assume the stats of the .22 bolt-actio
  7. Thought people planning to run The Children of Fear would find this resource useful. https://monovisions.com/vintage-peking-china-in-1920s-historic/
  8. Are the weapons statistics listed anywhere? Couldn't seem to find them listed in the Table of Contents or in the Appendix. The weapons have the damage listed with the NPC stats but nothing else.
  9. First off what qualifies? Does it matter if no one is around to see it? Does it apply on every occasion? Say a knight is off questing, comes across a cottage where an old wise women asks him to chop wood for the fire, so that she may make a herbal brew that will cure his Lord who is dying of some illness. Or a knight is travelling on a Saxon longboat and the crew expect him to muck in. Boating is not a non-knightly skill, but would it count as physical labour? In both cases -2 honour feels a little steep to me. If he was seen tending his own fields because the serfs had le
  10. What languages are people from the various regions likely to speak at this time? How much trouble would a Saxon have understanding a Briton, etc?
  11. You might want to try https://www.wargamesfoundry.com/ they have a nice range of Dark Ages, Viking, Saxons and Normans plus Medieval miniatures from Early to Late periods.
  12. You might as well remove Glory while you are at it. I wouldn't call that a pro-tip myself. They have pretty much been the driving force behind most of the conflicts and drama in our game so far. Without them you might as well not be playing Pendragon IMHO. I'm not sure Pendragon needs much streamlining to be honest. It is a pretty straight forward system until you use the battle rules or get into the nitty gritty of running an estate (it these if anything that need streamlining).
  13. What if they were assigned to Prince Madoc say for raiding, but the Earl himself didn't go? Would they swear an oath to Prince Madoc at that point, which would last for the time they were on the military campaign, even though they still vassals for the Earl?
  14. Thanks for all the advice, it seems I was in error to give them the Loyalty in the first place. I suspect I gave it when it was technically as oath of Fealty on a campaign under Uther, would that only last for the duration of the military campaign? It hasn't come up much until recently, and I think Loyalty (Roderick) would have been enough to make them consider informing on Cornwall's escape plans anyway. As he is a vassal of Uther and they would know it would make him look bad if it happened on his knight's night watch. So things would have played out the same anyway. On top of that
  15. I hope so, I like presenting players with difficult decisions. Although I'm not sure how the players feel when Pendragon as a system can take sometimes take certain decisions away from them due to passions, or traits. I kind like when the system forces you into a position you might not really want to be in but, if your the sort of player use to playing Chaotic Good/Neutral in D&D it can be a bit of a paradigm shift, and hard to adjust to.
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