Jump to content

StevenGEmsley

Member
  • Posts

    109
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by StevenGEmsley

  1. Well the obvious one is when do we see parts 3 and 4, and what juicy extras are in store??
  2. So if, for the sake of argument, I was going to pull together a set of definitive rules for a Renaissance campaign, would it be worth getting hold of P&D? I would imagine the ships and sailing rules in a pirate game would be quite comprehensive?
  3. Bought (along with the sequel) and this is exactly what I was looking for. I even had 1610 in mind for the campaign year! So Renaissance Deluxe, these factions and my old copy of A Mighty Fortress for AD&D and that's my 17th Century Europe sandbox campaign! Many, many thanks..
  4. Hear that? That was the sound of my jaw hitting the floor... SOLD!!!!
  5. I'm not long out of a six year campaign inspired by hammer Horror movies - tromping around Eastern Europe foiling the machinations of Satanic witches, alchemists, vampires, serpent people, lesbian Satanist nuns, werewolves and Cthulhoid cultists and associated nasties. Much fun was had. Especially when I accidentally gave them rulership of Latveria.
  6. Hi all My Renaissance Hammer Horror campaign wound to a close last year after about 6 years of play. I miss it. Been running something similar for a new group, but with OSR D&D-type rules, but it's not the same. SO, I'm thinking of getting all Renaissanc-ified again, but something less Hammer-time. Now in my original game, factions took a back burner (similar to how they were handled in Dark Streets 2nd), but I'd like them to come to the fore in a more Elizabethan/Jacobean setting. So in the core we have Catholics, Puritans and Satanists. Check. In Clockwork & Chivalry we have Laudians (which is an easy fix for both Church of England and Lutherans, the difference being that CofE recognise the monarch as head of the church and Lutherans...well...don't. Do they? We also have Anabaptists who were present in Europe around the turn of the 17th Century. What about Judaism? Islam? Or the non-religious factions? We have the Invisible College in Clockwork & Chivalry, which gives the alchemists something to belong to. What about the Rosicrucians? Or the Freemasons? Are there any write-ups outside the core books (Renaissance/Clockwork & Chivalry/Clockwork & Cthulhu) of any other historically-appropriate factions? Online fan-work would be fine. Or if I do them myself, is here an appropriate place to host them? Cheers!
×
×
  • Create New...