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Butters last won the day on August 6 2018

Butters had the most liked content!


  • RPG Biography
    Call of Cthulhu fan boy
  • Current games
    Call of Cthulhu sixth edition
  • Location
    United Kingdom
  • Blurb
    Is that laughter I hear?

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  1. True, but I fear we won't see the end of this story.
  2. I might be a little late to the party on this but the Dee Sanction setting by Just Crunch games seems to offer up some interesting adventures and ideas (With a little tweaking). Its for a different ruleset and set during the Elizabethan era so forty(ish) years out but I still think they still provide a good solid foundation for further Civil war adventuring or just another cool ruleset option for historical(ish) gaming, which is never a bad thing. I think Drivethru is the best to get these but they do have their own website.
  3. Closed again thank you for your interest.
  4. Once a fortnight on a Sunday 20:30-22:30 GMT
  5. Stun option for polearm weapons, Due to the clockwork additions needed to derive enough electric charge to make this work polearms are the only weapons large enough to have this modification. The clockwork motors are located in the weapons haft acting as a counter balance to the blade. The wheellock style mechanisms can only provide enough power for two uses before needing to be rewound using a key. Damage as weapon its fitted to (For example if fitted to a Poleaxe its 1D8+2) plus the stun damage. Stun Damage Resilience roll adjusted by armour type, if the roll is failed the target is stunned and unable to do anything apart from Dodge for 1D4 combat rounds. The Armour worn by the target adjusts the targets Resilience roll see chart below, Very light, +20 to roll Light, +20 to roll Medium, -20 to roll Heavy, -20 to roll Very Heavy, -40 to roll Any thoughts or suggestions?
  6. I may have spoken too soon, one more player would be nice. If you want to join a band of misfits and a slightly confused G.M then please let us know. All the original links etc will still work.
  7. Curse that scoundrel John Pym and the rest of those traitorous dogs. Long live the Monarchy. Huzzah for Prince Rupert and the brave Sir Edward Massey. For a truly indulgent and very Merry Christmas. IMMOTA, TRIVMPHANS
  8. We hopefully haves a full party now so this thread is closed, thank you.
  9. Could you email me again? as my P.C seems to have lost the last one somehow. Thanks, Butters the death of computers.
  10. Hello, We are currently playing a Renaissance campaign and one of our players has had to drop out due to real life issues so it would be great to get another player involved. So if you are interested please check us out on one of the links below. The Players are Royalists (loosely) and consists of Sir Basil a returning Englishman soldier and William (The man of a hundred names) the unfortunate Alchemist. LINKS MeWe https://mewe.com/group/5c82bdce65830328e5e4614a or the Roll20 page on, https://app.roll20.net/join/8668222/Ws2JXQ (Ah this should work) or just drop me an E-Mail on mkgdingbat@googlemail.com As you can see we use MeWe as a group page to share information and schedule games, Roll20 as a game aid and currently Google Hangsouts for voice. Free rules. https://www.drivethrurpg.com/product/97426/Renaissance--D100-black-powder-SRD
  11. I doubt that he still has the money to reimburse backers honestly, I feel pretty bad for those who backed at a level that had them as N.P.C's as it cost a lot and would have been cool thing to have.
  12. At this rate I wish he would just release a basic version on The Miskatonic Repository just so we would have something, and it would buy him more time to work on the full version for Kickstarer Backers.
  13. Slightly annoying to see that Mr. Glancy is a little salty over the mishandling of his Kickstarter but other than that it was cool to see that Delta Green is getting a lot of love with more interesting products on the way.
  14. This has some LotFP resources and some other handy information for the 17th century, https://hexelis.blogspot.com/2020/07/updated-17th-century-timeline.html
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