Hi Guys; new to the forums, new to BRP, but not new to RPGs, or to the d100 roll under concept (though my experience with it is through warhammer RPGs).
I really like alot of the BRP Stuff I've been reading; but I'm not a big fan of the roll under mechanic. I think it works great for opposed tasks, but works less well for static tasks. I dislike that you're essentially rolling against your own skill, instead of rolling against the difficulty of the task.
How hard would it be to invert the rolling system, so you're still rolling d100, and still using the same modifiers, but instead of trying to roll under your skill, you do some kind of d100+skill vs target numbers; Something akin to the Target Numbers in Rolemaster or D&D, or something similar but a bit more simple like degrees of success in Unisystem?
~DH