Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

4 Neutral

About SaxBasilisk

  • Rank


  • RPG Biography
    RPG player, GM, and author
  • Current games
    Pendragon, D&D RC & 5E, GURPS,
  • Location
    Upstate New York
  1. While prepping my game, I took a look at the versions of the Supreme Collegium in GPC (pp. 36-37) and Uther (p. 123). Between the two, the makeup of the Collegium has changed drastically. Although the number of members are roughly the same, the GPC version is made up mostly of nobles, while over half of the members in Uther are clergy (or at least representing ecclesiastical holdings). I haven't found a note saying why this was changed in the books or online, and it doesn't make much sense. Uther (p. 121) mentions that Rome farmed out administrative tasks to ecclesiastical officials, but that doesn't explain how the British Christian representatives got on the Collegium. This has some minor effects - such as changing Ulfius' role, and making the embassy to Lindsey in 487 of lesser importance - but it also would change Uther's game plan significantly in terms of getting support to become High King (e.g. how he handles confessions). I feel overall it pushes his actions over the line from insensitive to dumb. With that in mind, I think I'll use the GPC version in my game. What do you do?
  2. One other catch: two of the characters have a "Finger of St. Alban" among their possessions, but only one sheet describes its effects.
  3. I'd probably also roll damage for the First Charge and any subsequent lance charges, to see if the lance breaks and is available for subsequent rounds.
  4. How about the household knights Lycus, Leo, and Bar, from that sidebar in GPC?
  5. I can certainly understand not wanting to play in a society with "different values," especially if one has to deal with values in everyday life that are not so different. For my part, I'm going to have female knights in my game, and I'm going to ignore any rolls that involve PKs dying in childbirth. I'll also be ruling that half the children born are (handwaves) non-viable as knights, so we have similar dynamics in terms of succession as in the rules as written.
  6. 1) The players had just played through the encounter with the Silchester knights and had offended one of them. We were using the charts for survival from the Book of the Entourage, and it turned out that the PK's wives was going to die by violence. I decided that this was the action of the Silchester knight, quite the dastardly deed. The PK mourned a bit, then he got his friends together, rode to Silchester, and killed the guy. He remarried a year or so thereafter, before he was killed. 2) Another player lost his wife and went into a prolonged period of mourning, choosing not to remarry for the rest of our (short) campaign.
  7. How do you run games with multiple characters per player in Pendragon? Specific problems: 1) A particular year has a battle. Do all the characters usually show up? Does the player have a choice of sending or keeping away certain characters? (I assume at least one character must show, and all characters have to show at pivotal battles - but what about the less crucial ones?) 2) Vassal knights get a lot of skill checks in the winter phase. By my reading of the end-of-year rules, household knights get one. Am I missing something? If I'm not, do you follow the rules as written, or grant more checks to them? Thanks!
  8. If you're about to participate in a Discord Pendragon campaign, please ignore this. So... I'm getting ready to run the GPC, but I want to make one minor change... The son of Uther, Madoc, will be named Arthur instead. After his son's death at Terrabil in 491, Uther decides to give his new son the same name. Everything else proceeds as normal. The upside of this is that it will definitely be a shock to the players and lead to more focus on the game itself and less ancillary material. The two Arthurs are chronologically apart enough in the game that I don't think there's much a chance of confusion. What do you think?
  9. I'm not sure if this is actually an error. Page 80, Cambria, year 455: Half the Cornovii are moved to Cornwall, but the characters of Cornovii heritage aren't given an option to have their family move to Cornwall and start rolling on those event tables, as members of other cultural groups may.
  10. I'm getting ready to start running the Great Pendragon Campaign. I'd like each player to start with a vassal knight and a household knight as a backup, with both being grandsons of the same knight. The trouble is, the rules don't seem to make an allowance for rolling up younger characters. I'd also like to avoid a bunch of family complications or handwaving the history. I know I could come up with some explanation involving bastard sons or twins or other arrangements, but all of these seem unsatisfying. How would you handle this?
  • Create New...