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sgtscott658

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Posts posted by sgtscott658

  1. I agree, I have players from around the world that want to play cowpokes, hearing someone with an english accent attempt an American southern accent is priceless. Although I would not recommend Devils Gulch, they did not include the 7E stats in that supplement. Ya I know, I can fill them in myself but I am too busy. Best of all, DDT has alot of sources to draw from, The Wild Wild West, Bananza, The Lone Ranger and much more. So it does not have to be mythos exclusive at all.

  2. Howdy-

    Pulled the trigger on this product and it did not disappoint. Was thinking about Pinnicles Deadlands but was put off by the civil war revisionist history. Happily; Down Darker Trails left out the lost cause BS.

    I plan to run an old west campaign with pulp elements later this year and can not wait to throw in elements of Gunsmoke and Bananza into the mix. Currently running Masks of Nyalarthotep using the Pulp engine and the players are having a blast (we just got done with the Perlude in Peru.) Anyway, keep up the great work and hopefully we will see more CoC old west supplements in the near future.

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  3. What I do is the first / 3 shots are made at normal difficulty. So you can squeeze off 3 shots each one rolling for regular success. If you want to empty your clip IE go beyond the three shots, then it is done at a hard roll. Ya even I kind of fathom some of those CoC rules. I mean, a character can dodge the damn bullets for crying out loud, even after taking their action.

  4. Howdy-

    Used the Berlin book in my game yesterday and boy, what a fantastic job Chaosium has done on it. My players were all over Berlin forcing me to really put my DM'ing chops too good use as they explored parts of the city instead of going straight into the adventure I planned to my chargin lol. But there was such a wealth of good and interesting info, which I had bring up on my PDF to find. I have the physical book, but it is such a beautiful book that I am loathed to rip off the shrink wrap. 

    As an aside; is there a print version of Namless Horrors in Chaosiums store? Could buy it on ebay but I also want the PDF.

     

    Scott

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  5. Howdy-

    If you really like ASL and have FtF opponents, then buy as much of the official stuff as you can. MMP is a great company but they only publish limited quantities of modules due to warehouse space. They just came out with  Croix De Guerre 2020 Edition, it includes a HASL and the new and improved French OB. Hopefully I managed to answer some of your questions.

     

    Scott

    • Thanks 1
  6. 5 minutes ago, Bill the barbarian said:

    So as not to cases a stink here, (Off topic, not BRP) I have a series of questions about this and I am hoping we can get away with them In Alastor’s Skull Inn. Look for a new topic, and if we get booted from there I would love to ask more in PM.

    Thanks in advance.

    You have questions on advanced squad leader? by all mean PM me and I'll try to help you.

  7. I kinda had this same problem with one of my players, high CR, owns a fleet of airplanes, a race car and so on. He had a ton of plans on how he was going to spend his wealth. Well being the experienced GM (25+year) I decided to run the Two Headed Serpent campaign. Thus taking him totally out of that situation. and putting him in a situation where he did not have access to his vast wealth. The players in The Two Headed Serpent campaign start off in Bolivia right from the git go. So as an option, you can have your players start in some god forsaken part of the world and not have to worry about his High CR.

  8. Life is good when one can play two great campaigns, Masks of Nyarlathotep and The Two-Headed Serpent. Beautiful books and great campaigns no less. Thank you Chaosium for putting out these great campaigns. Played part of of the Bolivia chapter today and my players had a blast (and they went about things very unexpectedly ). This Friday I continue with the start of the Peru chapter for Masks of Nyarlathotep, my players for that group cant wait too play nor can I. Its weird, I DM D&D on sundays and just do not feel the same level of excitment that I feel for These Call of Cthuhlu campaigns. odd.

    Coc campaigns.jpg

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  9. 8 hours ago, Dethstrok9 said:

    Thank you, I'll be sure to check it out! That was another question I had, should the game be run Pulp or Classic?

    I am running my Masks campaign using the pulp rules. I would also highly recommend going over the Peru chapter it is seriously wonky. Also note, you will need some kind of village lay out for puno, a museum and basement layout for Prof Senchez and the basement for Rizo. You will also need an island and house for Nyla since there is a major encounter there. I personally changed everything around, instead of the players meeting Larkin, I decided to have them meet senchez and Rizo through Jackson Elias. Thereby when Rizo encounters the Vampire thing in the basement the player are there to defeat it and this will set them on the path to confront Larkin.

    Once Larkin is doubt with, the players will then be asked to trek to Puno, meet up with Nyla, have the talk, then trek to the Father of Maggots pyramid. I used TSR S4 Lost Caverns of Tsojcanth for the layout underneath the Pyramid with puzzles and traps. The players are there to repair the seal with their half of the Gold Ward they received from Prof. Senchez. I would say before the Pyramid exploration, there are 4 encounters (1 at the museum with de mendoza, 2 at the hotel espana vs Larkin, 3 at the Island off Puno defending Nyla and 4 against a couple of vampire things on the staiers of the Pyramid.) 

    If you run the adventure straight from the book, the players will want to shoot Elias for leading them by the nose and being up in their grill at every step. My way, I get rid of Elias back in Lima and the players discover everything on their own.

    Well thats my take anyway on the first pre campaign adventure. too bad chasium does not have a forums totally dedicated to CoC.

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