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Substance Abuse (ref: Dust, to Dust)


neorxnawang

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I actually made some progress on Dust, to Dust over the weekend. I am up to the last of the spot rules, which is for substance abuse. I am planning on treating it as a modification of the disease spot rule, with CON checks periodically for characteristic damage while using vs. POT of the substance, penalties while off the stuff, and CON and/or POW checks to kick the habit.

My question: has this been covered by a spot rule anywhere else? (I really only need a mechanic for one particular substance, but want to provide a few examples of common substances (alcohol, opium) while I'm at it.

Comments and brainstorming welcome.

I wrote all this junk and accept full credit or blame:

Mortal Coils:

http://index.rpg.net/display-entry.phtml?mainid=1216

Out of the Vault: http://index.rpg.net/display-entry.phtml?mainid=395

The Primal State:

http://www.sjgames.com/pyramid/sample.html?id=7056

Ashes, to Ashes (& soon, Dust to Dust):

http://www.rpg.net/reviews/archive/14/14290.phtml

Lost in the Lights (coming soon):

http://yog-sothoth.com/modules.php?name=Forums&file=viewtopic&t=17334

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River of Cradles for RQ3 has rules for the abuse of Hazia (a narcotic herb) if I recall. They may also be in The Borderlands for RQ2. I can look later if someone doesn't beat me to the punch.

I just finished reading Ashes to Ashes, BTW. Really good stuff. It brought to mind that film Zeitgeist and its assertion that an American illuminati are controlling the US media to keep people uninformed about their machinations for global power.

Thalaba

"Tell me what you found, not what you lost" Mesopotamian proverb

__________________________________

 

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I actually made some progress on Dust, to Dust over the weekend. I am up to the last of the spot rules, which is for substance abuse. I am planning on treating it as a modification of the disease spot rule, with CON checks periodically for characteristic damage while using vs. POT of the substance, penalties while off the stuff, and CON and/or POW checks to kick the habit.

My question: has this been covered by a spot rule anywhere else? (I really only need a mechanic for one particular substance, but want to provide a few examples of common substances (alcohol, opium) while I'm at it.

Comments and brainstorming welcome.

There are rules for alcohol abuse in RQ Vickings and RQ Land of Ninja.

Each kind of alcoholic beverage has a potency per dose, the potencies accumulate in the body and once thresholds are reached consequences happen (I think that the threshold is the character CON)

I can check if someone is interested.

There are other rules for alcohol in the MRQ GM book, but I don't remember them.

For other substances, I think that there are rules for hazia in Sun County and in River of Craddles.

And it is quite possible that there is a spot rule for alcohol in the BRP book.

Jean

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Hi,

IIRC, I think I read that the CoC San Francisco book has rules for Opium. Of course, in the 1890s anyways, lets not forget laudanum and tineture of opium (sic) which might be worth a laugh yo add (assuming the San Francisco book lacks these.

I also remember reading some bit of rulesy stuff on Morphine in CoC...

-Ken-

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Hi,

IIRC, I think I read that the CoC San Francisco book has rules for Opium. Of course, in the 1890s anyways, lets not forget laudanum and tineture of opium (sic) which might be worth a laugh yo add (assuming the San Francisco book lacks these.

I also remember reading some bit of rulesy stuff on Morphine in CoC...

-Ken-

The 3 example substances I am using are:

Alcohol

Laudanum

and of course, the fabled Black Lotus.

The only one I need for the setting is the Black Lotus, but how could I pass statting laudanum while I was at it? It's a classic, and I get to use public domain images of brand name heroin preparations. :eek:

I ended up referring to the CofC rules and going from there.

I wrote all this junk and accept full credit or blame:

Mortal Coils:

http://index.rpg.net/display-entry.phtml?mainid=1216

Out of the Vault: http://index.rpg.net/display-entry.phtml?mainid=395

The Primal State:

http://www.sjgames.com/pyramid/sample.html?id=7056

Ashes, to Ashes (& soon, Dust to Dust):

http://www.rpg.net/reviews/archive/14/14290.phtml

Lost in the Lights (coming soon):

http://yog-sothoth.com/modules.php?name=Forums&file=viewtopic&t=17334

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  • 4 weeks later...

Some progress is being made on Dust to Dust, and I had my wife laughing at this page, so I thought I'd post it.

WARNING: Not obscene, but potentially offensive to those who take the actions of long dead Popes at face value. And it is totally not Photoshopped.

BRP Central - Downloads - Page 22, Dtd

I wrote all this junk and accept full credit or blame:

Mortal Coils:

http://index.rpg.net/display-entry.phtml?mainid=1216

Out of the Vault: http://index.rpg.net/display-entry.phtml?mainid=395

The Primal State:

http://www.sjgames.com/pyramid/sample.html?id=7056

Ashes, to Ashes (& soon, Dust to Dust):

http://www.rpg.net/reviews/archive/14/14290.phtml

Lost in the Lights (coming soon):

http://yog-sothoth.com/modules.php?name=Forums&file=viewtopic&t=17334

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