Tartarosso Posted May 4, 2020 Share Posted May 4, 2020 Hello, reading the srd of Quest Worlds I got some questions. In particular I am interested in chained contests. 1) Is the degree of victory decided by the last simple contest of the chain? 2) When both sides have the same result (critical vs critical, success vs success ....) the text says "Worse roll is hurt. If tied, no effect ". So the part with the worst result is already in the hurt condition, does nothing change? 3) In the event that the chained contest ends with the complete defeat of one of the two contenders (no one disengages), the loser will necessarily be in a "dying" condition. Does this necessarily imply that he is out of the game? Can the degree of victory not be limited to just the prize (the goal)? Has it to necessarily concern also the character, which as the text says "If you are dying you will, without rapid and appropriate intervention, expire" (obviously also applies to social conflicts as we know) Quote Link to comment Share on other sites More sharing options...
jrutila Posted May 25, 2020 Share Posted May 25, 2020 I present one idea to decide the degree of victory in chained contest here: https://worldsofqw.wordpress.com/2020/05/04/long-contests-resolve-the-important-contests/ 2 Quote Link to comment Share on other sites More sharing options...
Tartarosso Posted May 28, 2020 Author Share Posted May 28, 2020 Thanks. When I have some times (weeks could pass ) I'll post some opinions about the topic and your blog post. 1 Quote Link to comment Share on other sites More sharing options...
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