RosenMcStern Posted January 9, 2013 Share Posted January 9, 2013 TOBE, GRENDIZER! [table] [tr][th][/th][/tr] [/table] [table] [tr][th]STR[/th][th]SIZ[/th][th]POW[/th][th]DEX[/th][th]APP[/th][th]DB[/th][th]MOV[/th][th]Armour[/th][/tr] [tr][th]120[/th][th]107[/th][th]80[/th][th]-[/th][th]-[/th][th]+1d8[/th][th]5[/th][th]9 [6 Energy][/th][/tr] [/table] * MOV is 2 underwater if the leg thrusters are active, spending 2 PP per round. [table] [tr][th]Configuration name[/th][th]Short form[/th][th]Time[/th][th]Description[/th][/tr] [tr][th]GRENDIZER GO![/th][td][/td][td]1 round[/td][td]The main vehicle takes off and acts as a giant spaceship with a superobot head. All weapons marked [spa] or not marked can be used in this configuration.[/td][/tr] [tr][th]DIZER GO![/th][td]diz[/td][td]1 round[/td][td]The superobot shoots out of the Spazer and lands. Only weapons marked as [diz] or not marked can be used in this configuration.[/td][/tr] [tr][th]Spazer[/th][td]spa[/td][td]5 DEX[/td][td]The spazer can be used as a support craft in case of danger. All weapons marked as [spa] can be used by the spazer alone. The superobot can re-enter the spazer with the SPAZER CROSS! assembly maneuver, lasting one round and requiring Assembly Safety to perform during battle.[/td][/tr] [/table] [table] [tr] [th]Location[/th] [td]R Leg[/td] [td]L Leg[/td] [td]Torso[/td] [td]R Arm[/td] [td]L Arm[/td] [td]Head[/td] [td][/td] [td]R Wing[/td] [td]L Wing[/td] [td]Saucer[/td] [td]Robot[/td] [/tr] [tr] [th]Melee[/th] [td]01-04[/td] [td]05-08[/td] [td]09-12[/td] [td]13-15[/td] [td]16-18[/td] [td]19-20[/td] [td][/td] [td]01-04[/td] [td]05-08[/td] [td]09-16[/td] [td]17-20[/td] [/tr] [tr] [th]Missile[/th] [td]01-03[/td] [td]04-06[/td] [td]07-15[/td] [td]16-17[/td] [td]18-19[/td] [td]20[/td] [td][/td] [td]01-04[/td] [td]05-08[/td] [td]09-16[/td] [td]17-20[/td] [/tr] [tr] [th]Config[/th] [td]diz[/td] [td]diz[/td] [td]diz[/td] [td]diz[/td] [td]diz[/td] [td]diz[/td] [td][/td] [td]spa[/td] [td]spa[/td] [td]spa[/td] [td]spa[/td] [/tr] [tr] [th]AP[/th] [td]9[/td] [td]9[/td] [td]9[/td] [td]9[/td] [td]9[/td] [td]9[/td] [td][/td] [td]9[/td] [td]9[/td] [td]9[/td] [td]9[/td] [/tr] [tr] [th]HP[/th] [td]4[/td] [td]4[/td] [td]6[/td] [td]3[/td] [td]3[/td] [td]3[/td] [td][/td] [td]2[/td] [td]2[/td] [td]6[/td] [td]*[/td] [/tr] [tr] [th]Sections[/th] [td]Thruster [2][/td] [td]Thruster [2][/td] [td]Engine [2],[/td] [td]Hand Beam [2][/td] [td]Hand Beam [2][/td] [td]DCockpit [2],[/td] [td][/td] [td]Spin Saucer[/td] [td]Spin Saucer[/td] [td]Engine [2],[/td] [td][/td] [/tr] [tr] [td][/td] [td][/td] [td][/td] [td]HR Beam [3],[/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td]Thrusters [3],[/td] [/tr] [tr] [td][/td] [td][/td] [td][/td] [td]Boomerang [4t][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td][/td] [td]Cockpit [4][/td] [/tr] [/table] * roll 1d10 on the [diz] hit location table, or hit the saucer if the dizer is out of the spazer. [table] [tr][th]Device[/th]][th] Position [/th][th]Cost[/th] [th]Notes[/th][th]Config[/th][/tr] [tr][td]Engine[/td][td]Tor [2][/td][td]-[/td][td]Generates 16 PP per turn, not in water[/td][td]diz[/td][/tr] [tr][td]Thrusters[/td][td]Leg [2t][/td][td]1PP/rnd ea.[/td][td]Foot thrusters, allow jumping [/td][td]diz[/td][/tr] [tr][td]Dizer cockpit[/td][td]Hea [2][/td][td]-[/td][td]No ejection mechanism[/td][td]diz[/td][/tr] [tr][td]Engine (spazer)[/td][td]Sau [2][/td][td]-[/td][td]Generates 100 PP per turn, not in water[/td][td]spa[/td][/tr] [tr][td]Thruster[/td][td]Sau [3][/td][td]2PP/turn[/td][td]Allows flight and FTL travel[/td][td]spa[/td][/tr] [tr][td]Spazer cockpit[/td][td]Sau [4][/td][td]-[/td][td]No ejection mechanism[/td][td]spa[/td][/tr] [/table] [table] [tr][th]Weapon[/th]][th] Position [/th][th]Type[/th][th]Damage[/th][th] Range[/th][th]Cost/Ammo[/th] [th]Notes[/th][th]Config[/th][/tr] [tr][td]Brawl[/td][td] Arm[/td][td] Brawl [/td][td]1d8[/td][td]close[/td][td][/td][td][/td][td]diz[/td][/tr] [tr][td]DIZER KICK[/td][td]Leg[/td][td]knock[/td][td]1d8[/td][td]close[/td][td][/td][td]Flying Kick[/td][td]diz[/td][/tr] [tr][td]DIZER PUNCH[/td][td]Arm[/td][td]knock[/td][td] 1d8[/td][td] 10 [M][/td][td][/td][td]Twin [/td][/tr] [tr][td]SCREW CRUSHER PUNCH[/td][td]Arm[/td][td]knock[/td][td]1d8+2[/td][td]10 [M] [/td][td][/td][td]Twin, 10 DEX to ready[/td][/tr] [tr][td]HAND BEAM[/td][td]Arm [2t][/td][td]energy[/td][td]1d4[/td][td]6 [/td][td]1 PP both[/td][td]Twin[/td][/tr] [tr][td]DIZER BEAM[/td][td]Head[/td][td]energy[/td][td]1d4[/td][td]6 [/td][td]1 PP[/td][td][/td][/tr] [tr][td]HANGURYOUKU BEAM[/td][td]Hea [4][/td][td]knock[/td][td] -[/td][td] 6 [/td][td]2 PP[/td][td]Enhanced knockback [/td][td]diz[/td][/tr] [tr][td]SHOULDER BOOMERANG[/td][td]Tor [3][/td][td]thrown [E][/td][td] 1d8[/td][td] 10 [M][/td][td]4 PP[/td][td]Return, 5 DEX to readyself-propelled [/td][td]diz[/td][/tr] [tr][td]SPACE THUNDER[/td][td]Hea[/td][td]elect[/td][td]1d6[/td][td]8 [M][/td][td]4 PP/round[/td][td]Rad beam, open air only[/td][td][/td][/tr] [tr][td]DOUBLE HARKEN[/td][td]Arm [1t][/td][td]Melee [E][/td][td]1d10+db[/td][td]close[/td][td][/td][td]Two-handed[/td][td]diz[/td][/tr] [tr][td]DOUBLE HARKEN[/td][td]Arm [1t][/td][td]Thrown [E][/td][td]1d10[/td][td]6 [/td][td][/td][td]Returns[/td][td]diz[/td][/tr] [tr][td]MELT SHOWER[/td][td]Sau[/td][td]corr[/td][td]1d6[/td][td]12 [M][/td][td][/td][td]Twin[/td][td]spa[/td][/tr] [tr][td]SPIN SAUCER[/td][td]Wing[/td][td]kinetic[/td][td]1d8[/td][td]6 [/td][td][/td][td]Twin[/td][td]spa[/td][/tr] [tr][td]SPIN DRILL[/td][td]Wing[/td][td]kinetic[/td][td]1d3[/td][td]5 [/td][td][/td][td]Twin, impale[/td][td]spa[/td][/tr] [/table] As you can see, it is tougher than Mazinger, but not SO tougher. 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MatteoN Posted January 9, 2013 Share Posted January 9, 2013 (edited) This is both impressive and long-due! Regarding the following: * roll 1d10 on the [diz] hit location table, or hit the saucer if the dizer is out of the spazer shouldn't you be rolling instead something like 1d8+12 (melee) or 1d5+15 (missile), so that you can only hit the head and the arms, since those are the only parts of the robot that are not inside the saucer? Edited January 9, 2013 by MatteoN Quote Link to comment Share on other sites More sharing options...
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