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RosenMcStern

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RosenMcStern last won the day on May 12 2018

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About RosenMcStern

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    Senior Member
  • Birthday 08/25/1964

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  • RPG Biography
    BRP, RQ, HQ, what else?
  • Current games
    BRP, RQ, HQ, what else?
  • Location
    Somewhere in the EU
  • Blurb
    Now roll for 1d6 SAN loss for seeing my actual picture....

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  • Website URL
    http://www.alephtargames.com/

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  1. LOL! As for keeping the rules accessible, this point is always on our radar. You could in fact download the manual from fantasy grounds during play, but since that version is not up to date I preferred not to tell you; Other points I wanted to address but had no time to finish before GenCon were: Automatic calculation of action cost in terms of Readiness points; it can be frustrating when the GM does everything for you; a version of the online manual limited to the rules being in the Conspiracy Theory, much shorter and easier to read; an automatic or semi automatic list of all available combat effects, according to youe latest combat result
  2. Thanks to all players, we could do only two episodes out of three but it was fun!
  3. Yes, there is already three of you, so the battle is confirmed. Anyone else?
  4. Yes, a good idea. I must have read something similar, I just cannot remember where Seriously, guys, everyone is free to invent a "rotating device for reducing the attrition produced by moving carriages". But there may be better options. The solution to this problem exists, it is tested, and it is applicable with little effort to ALL iterations of BRP.
  5. The event is now online: The Conspiracy Theory - Friday, July 31st 2:00 PM EDT
  6. Again, Minovsky particles. They are the answer to everything.
  7. My, we have a testimonial here! The actor/writer of the French Kaamelott TV series says he likes our game. For those who speak French, he mentions Revolution D100 at minute 11:30. Merci Alexandre! (et merci Gianni pour l'avoir noté).
  8. Dear fans, We failed our collective CON roll against Coronavirus, and GenCon will be online this year. We wish to take advantage of the situation and we are starting to schedule some Revolution D100 gaming events for that weekend. I have already submitted a game of The Conspiracy Theory and will submit a Red Moon Rising scenario of high adventure. These are paying events, but it is as low as $4 per game, as we have not added any surcharges. I will run on Fantasy Grounds with Ultimate License, that is free for players. If someone has some specific wishes for other scenarios let me know, I think I can submit at least one more game. The final list will be available on July 4th at gencon.com/online .
  9. Good point. Answer required. I have given it here to avoid hijcking this thread;
  10. Dear fans, I have received an inquiry about the status of the Revolution D100 International Edition Project. It is a good time to post a little update about it. The editor, Ben Monroe (yes, Ben is back to D100 – hooray) has just sent in the last chapters of the Dynamic D100 manuscript. The implications for Dynamic D100 is that the product is now in its final stage of layout and soon will be sent to Go Nagai’s staff for approval. However, there are implications for the general purpose edition of Revolution D100, too. I now have a trimmed, streamlined and reviewed version of chapters three, and parts of chapters four and five. We can use them as a basis for the new version of the SRD. I am assuming here that chapters one and two do not need much review, as most questions and perplexities were about running the game and not creating the characters. And in fact, the only chapter I have published of the new SRD is Basic Combat, that is exactly what is in Dynamic D1OO for Personal Combat. So, we have reached an important milestone. This is not all, though. There are two more important points to take into account. Three if we mention Red Moon Rising, too. The first one is that there are still many crunchy points of the rules that need rewriting. The section about wounds and armour, for instance, is completely absent from the DD100 rules, as mechs have a different kind of Toughness. And not all rules for equipment have been revised. More important, chapter six needs a serious revision, too, which is underway. So there are other milestones that must come before the text is finalised and can go to translators. Second point: while we really want to make the International Edition in 2020, there are strong hints that the Coronavirus will interfere again with the chain of supply for physical products. Therefore, we are considering a “digital first” release method. The big advantage is that we would be able to release “incrementally”, providing for instance a PDF which is missing a section of a chapter (a power system, the rules for creating armour, etc etc) without extra cost for early adopters. This is probably the only way of releasing at least the parts which are ready in 2020, leaving the rest and the physical edition(s) for 2021. Bottom of the line: expect to see a couple of RD100 events for GenCon online. These will be the preview of what is about to come. And if anyone is willing to volunteer for GMing, just ask and we will give you as much support as possible. Last but not least, Red Moon Rising. It is high time that we deliver this overdue Kickstarter. If anything is to come within 2020, it must be it. Those parts of chapters five and six that are necessary for RMR are ready, so now it is just a matter of reordering everything and writing the three chapters of “fluff” that are missing. At this point, I am considering to release RMR integrated with a stripped down version of the new rules, not unlike Dynamic D100 (more details will be posted on the RMR KS private area). This means that we would have two stand-alone settings using a variant of the core rules that precede the general purpose edition. This sounds sensible to me: two examples that are not “yet another vanilla fantasy game with dwarfs and elves”, and then the generic rules. I hope this is enough as an explanation. Feel free to ask for more details.
  11. All BS. Everyone knows that the plasma/particle pulse is kept together and coherent by a cocoon of Minovsky particles.
  12. Well, cooperative or adversarial is a matter of the group, not the tool Going voice only will not help. A map of a good ol' dungeon is a good idea to keep people engaged: you are here, you see that monster there, I will start to count SR, what do you do? Nothing is more engaging than a Dark Troll attempting to make first contact between his maul and your skull. NB : MapTool has all the mapping options of Roll20 pro (lights etc.) and it is free. I do not know whether there is a FW for the current version of RQ though.
  13. It can have only a positive influence Once production of the book comes to a halt because we wait for some greenlight to come, we will start working on the next titles in the schedule. Next in the pipeline is Red Moon Rising, for which in fact I could easily reuse some materials from Dynamic D100. They are both comic book adaptations, after all.
  14. The book is 80% done but we are a littel bogged down by talks with Dynamic Planning. Unfortunately this may mean redoing some of the work, so I can neither commit to any precise ETA nor display any yet-unauthorized preview.
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