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The City That Thieves: The Dueling Hourses


Sean_RDP

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So while working on various modules for various projects, I have been developing my notes on a module for The City That Thieves. It is nowhere near done but though I would tease it a bit.

The Dueling Houses

System: Magic World by Chaosium

Setting: The City That Thieves

Blurb: Fighting between nobles is nothing new in The City. The latest flare up between the dueling houses of Fire Mares and Lost Knight threatens to get out of hand, however and a number of innocents have been wounded already. Looking to stay out of the whole affair has not worked, since The City has dogged your every step. Now you and some companions find yourselves in front of an old priest, praying in a dark alley. He speaks of a lost rose and a dead friend. Feverishly he employs the 'gods' to set things right and spare The City this madness. As quickly as he appeared the fog steals him away and leaves you with a mission, whether you wanted it or not.

For 3 to 6 Players

Its 2300hrs, do you know where your super dreadnoughts are?

http://reigndragonpressblog.blogspot.com/

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