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Not really a correction, so much as clarification request


styopa

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Current (shortened) text for damage types is needlessly confusing:

C Crushing: Weapons with blunt edges used for crushing with the weight at the end of the weapon...These weapons do crushing damage.
CT Cut-and-thrust: Weapons capable of use for slashing or thrusting... player must state ... cut or thrust, as it may do slashing or impaling damage 
H Hand-to-hand:  Rhese do crushing damage (for fists, kicks, and cestuses) or slashing damage (for claws)

I These weapons do impaling damage.
S Slashing: Weapons used for hacking or slashing. These weapons do slashing damage

Suggestions:

Use B for BLUNT instead of C for Crushing.  Makes it more clearly different from "CT"

H why even have the category?  Just denote in the weapon table for fists, kicks, and cestii that they are B for blunt, and S for claws instead of calling them H, and then people have to mentally sub-categorize....

CT is an odd choice? If the weapons either do Slashing or Impaling, just call the whole category "SI"?

 

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