styopa Posted June 27, 2018 Share Posted June 27, 2018 Current (shortened) text for damage types is needlessly confusing: C Crushing: Weapons with blunt edges used for crushing with the weight at the end of the weapon...These weapons do crushing damage. CT Cut-and-thrust: Weapons capable of use for slashing or thrusting... player must state ... cut or thrust, as it may do slashing or impaling damage H Hand-to-hand: Rhese do crushing damage (for fists, kicks, and cestuses) or slashing damage (for claws) I These weapons do impaling damage. S Slashing: Weapons used for hacking or slashing. These weapons do slashing damage Suggestions: Use B for BLUNT instead of C for Crushing. Makes it more clearly different from "CT" H why even have the category? Just denote in the weapon table for fists, kicks, and cestii that they are B for blunt, and S for claws instead of calling them H, and then people have to mentally sub-categorize.... CT is an odd choice? If the weapons either do Slashing or Impaling, just call the whole category "SI"? 2 Quote Link to comment Share on other sites More sharing options...
Hteph Posted June 28, 2018 Share Posted June 28, 2018 I was also staring at that wondering how they ended up withthat mess.... Quote Link to comment Share on other sites More sharing options...
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