Yes, agreed. Not necessarily a bad thing? π My modelling has suggested RQG2 will be out before any characters make RuneLord. π
Joking aside, having pondered people's responses I realise what a massive bonus the inspiration rules would give to experience rolls (although after a first season of dreadful rolls for characters with skills only in the 15-35 range I'm sure any help from the Gods would be welcome! π ) . But part of me still feels like characters with strong rune affinity ought to progress in related skills a fraction faster. Even if just Affinity/20 as a bonus. After all " Runes themselves influence an adventurerβs ... development physically, intellectually, spiritually, and even socially."