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rust
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Posts posted by rust
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Hmm, no comments.
I wonder if that is good or bad.:confused:
Good, in my case.
I am currently waiting for a Mongoose Traveller supplement that is
announced for July, Civilian Vehicles, which I plan to use for the
(re-) design of almost all of the vehicles (air, sea and underwater)
of my current Anuira water world setting.
Once this is done, I will convert the data of these vehicles into the
BRP system - and this is where your table will have its opportunity
to shine.
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Why not stick up in the downloads section under Resources ? It might come in handy for lots of folk
Yep, and also in the Errata in the Wiki.
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Here is a corrected version of the BRP SIZ table.
Thank you very much indeed.
Until now I have only used the table for creatures, so I did not encounter
the problem, but I will soon need stats for the various vehicles of my new
setting, and then I would have walked into that trap.
You really saved me a lot of time, because the contradictions between the
already known size of the vehicles and the mass they should have according
to the flawed table would have caused me to take the vehicles back to the
drawing board.
Good that you found and solved the problem. :thumb:
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Please tell me how you use cars/trucks/boats/whathaveyou's in a moder/future brp setting?
In our science fiction campaign I give each vehicle an in-game systemless
description including:
- dimensions,
- passenger and cargo capacity,
- electronics (computer, communicator, sensors, etc.) and what they
can do (range of communicator and sensors, etc.),
- power source, speed and range of the vehicle,
- weaponry (if any),
- special properties (e.g. "can move on water" for a ground vehicle),
- price.
For other campaigns I would add an armour value, but in this campaign it is
not necessary, because the weapons used are either too weak to damage a
vehicle (personal weapons) or so powerful that they destroy it completely
(vehicle and starship weapons), and combat is extremely rare in this setting.
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I would personally like to use The Green as an undiscovered, unexplored "lost world", either on earth or on another planet. Travelling there could be by the usual means, by an experimental spaceship or by an interstellar/interdimensional gate.
I used the predecessor of The Green, when it still was a Shared World pro-
ject, as a "lost colony" accessible both through a "portal" and by starship
in my Pharos IV campaign, and it worked extremely well - so much so that
I have to admit that I am very much tempted to find a similar role for The
Green in my new Anuira science fiction setting.
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The prices for gemstones and valuable metals are a bit of a problem, because
their value depends very much on the background culture.
Certain stones can have a religious significance, can have medical properties
attributed to them, or can be considered "cursed" and therefore without any
value in that specific culture.
It is almost the same with the metals, although these are more likely to be
considered valuable across many cultures - but there have also been cultures
which considered gold useless and without any value.
You could try to connect the various stones and metals with the culture(s)
of your setting, giving each a "history" and a reason why it is considered as
valuable as it is.
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Two books a year at $30 each comes to $60 a year or $300 over five years. I spend way more than that.
So do I, but until now never for a single system.
Those 60,- USD per year are the equivalent of the PDFs of three rulebooks
or five supplements, and I do not remember that I ever bought more stuff
for any one system in a year.
And I can keep those PDFs indefinitely, they do not suddenly disappear if I
decide to cancel a subscription, or if the company I pay for that subscrip-
tion ceases to provide that service (or ceases to exist).
So, while that system may be interesting for others, it is definitely not in-
teresting for me.
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Take a look at their Rules Compendium on the D&D Insider web site. A good search interface that searches all 4E books, supplements, and magazine articles and gives you all the rules text, printable, copyable, latest errata and everything automatically included - and you don't need to own the books - all you have to do is pay your $5 a month.
The system makes sense if one intends to play the roleplaying game in ques-
tion for a year or two only, but it becomes quite expensive if one intends to
stick with it and use it for five years at least: 5,- USD per month over those
5 years are 300,- USD, probably a lot more than buying the printed books one
really wants to have would cost.
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The PDF is nice to have so that I can carry it with me while gaming or to work so that if I have to look up a fact that I can't remember, I can do it quickly without carrying 60+ pounds of books!
Yep, and I also like the ability to use the search function and the copy and
paste function, because they enable me to "mine" PDFs for ideas and mate-
rial to insert into my own material for my setting and campaign, for example
to create handouts for the players.
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I do not exactly have a good opinion of the current leadership of WotC, but
with this ... strange ... decision they managed to surprise even me. >:->
An attempt to fight piracy in this way would be completely unrealistic, since
modern pirates find it not more difficult to scan a printed book than to copy
a PDF. Therefore there are many proposals for other reasons for the decision
on the net, from an attempt to boost D&D 4.0 by making all earlier versions
of D&D unavailable to a sinister plan to harm competitor Paizo and then open
WotC's own online shop in the near future, but I am almost certain that it
was just plain stupidity.
I do not know whether it will help BRP or other roleplaying games in general,
but I have no doubt that it has harmed - and will continue to harm - WotC
severely, both through the loss of the income from the PDFs sold legally and
through a deep dent in the corporation's reputation.
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90m is only used for the qualify round, not for the elimination rounds. During the 90m round, the target is 122cm in diameter.
True, but most of the experienced archers I have seen at the local archery
club hit that target close enough to the center that a person standing in
front of it would have been wounded severely.
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Realistically, you can't hit a man sized target with an arrow beyond 80 yards or so.
Well, no. The 90 m (98 yards) distance is a standard FITA competition distan-
ce, and experienced archers rarely miss the target at that distance, with mo-
dern bows as well as replicas of historical ones.
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You could take a look at the file behind the link in the first post of this
thread, some of the informations there might prove useful:
http://basicroleplaying.com/forum/basic-roleplaying/989-sci-fi.html
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If you are into sci-fi or modern, there is nothing of interest to you there save the stats for sharks and crocodiles.
Thank you very much for this info.
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Thank you.
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If there is some interest I'll post some of my thougts and ideas over in the shared world sub forum and start finishing up what I have for uploads.
While I am still interested, my own setting and campaign currently (and for
the foreseeable future, it seems) require all the spare time I have.
So, I would very much like to see your material, but unfortunately I am un-
able to contribute anything myself.
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I just downloaded Jovian Nightmares. It looks very good, and contains
many very interesting and useful ideas - thank you for iit.
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Thanks - you may also find the handouts useful (Characters, Planetary description forms and maps)
Thank you very much for the information, I have just downloaded them.
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I may end up modifying "the world" slightly that I presented in my contest entry but it will have the same "dystopian future" flavour.
This is good news, I am really looking forward to seeing it (and using it in my
campaign).
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Hi! When Dustin contacted me last year to let me know that Mysteries of Tibet would be available in PDF form ...
You are the one who wrote Mysteries of Tibet. :shocked:
Thank you very much for that one, I used it to introduce Tibetan immigrants
(and yaks) into my science fiction setting, because your monograph enabled
me to come up with an at least remotely plausible description of what their
cultural background might be like in the future - and Tibetans really are some-
thing fresh and new in such a setting. :thumb:
Ah ... you do not plan to write a monograph on the people of the Andes, no ?
- they would also fit perfectly well into my setting ...
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Hi! I just signed up to the forum. If anybody has any questions or comments about my scenario I would love to hear from you!
Hello Jason, welcome to the forum !
While I usually do not like post-apocalyptic scenarios, I really like your adven-
ture, probably because in my opinion it has a very strong science fiction fee-
ling to it - in fact, it is just the kind of adventure that I would have needed
when I was playing Traveller - The New Era.
When I did first read your adventure, I regretted that it did not fit into my
current setting and campaign, but then I decided that I like it too much, and
that it would be worth to change some parts of my setting to become able
to introduce it.
I plan to make a few minor changes in the adventure's background, moving it
from our world's future to a remote colony world of my setting that suffered
a major desaster and slipped into a dictatorship, with the characters as a re-
cently arrived and now stranded starship crew that has to work with the Un-
marked because they need the "blind spot" in the surveillance system to lea-
ve the planet (and inform the Federation Patrol about the situation there).
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Well, I have now bought the monograph, I could not resist the idea of
Shaira in a chainmail bikini ...
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You hang out with Shaira's gang of taxcollectors and wear rusty armor.
Well, this is an almost perfect description - my father always wanted me to
work for the Finanzamt (tax collection service), and my lady often complains
about my lack of fashion sense ...
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Well, it has one science fiction adventure, so I am tempted to buy it,
although the price would be a little high for only one adventure I may
be able to use.
Perhaps someone could be so kind to give me a few more informations
about "Planet-Fall, by Bruce Thomson" to make it a bit easier for me to
decide whether to buy the PDF ?
Thank you !
BRP Vehicle Project - Cars
in Basic Roleplaying
Posted
It looks very good to me.![:)](//content.invisioncic.com/r252035/emoticons/default_smile.png)
I will use your fomula for the next setting where ground vehicles are
possible ... right now the only ones in my campaign are crab-like wal-
kers on the sea floor.![:(](//content.invisioncic.com/r252035/emoticons/default_sad.png)