Just wanted to chime in on a Dune BRP game. I'm a huge fan of the franchise as pertains to Frank's original works. I've developed and managed three different Dune rpgs over the years, ranging from large House vs House strategy style games to more traditional single character games. I definitely plan on developing one using the BRP system soon.
The era I am currently focused on is set during the 12 years of Muad'Dib's Jihad. I think this time has the most potential for gaming opportunities; the fall of the old Imperial order under the Corrinos, wide spread brutal religious conquest at the hands of the Fremen legions, the fall of ancient Great Houses and the unholy alliances of powerful factions like the Bene Gesserit, Spacing Guild and Tleilaxu. I'm looking at providing the option for players to either play as conspirators against the new Atreides Emperor, or to play as religious fanatics of the Fremen Jihad.
I think another solid idea for a Dune game is to have it be more of a "working class" kind of game where players play various low level agents (spies, assassins, saboteurs) in the employ of a Great House that is engaged in a war of assassins against another powerful NPC Great House. There is a lot of good background material to play off of using the Moritani-Ginaz feud as a setting.
Glad to see some fellow Dune fans here, btw. :thumb: