So, to prod further...
Let's say you like the Elric iteration of BRP. To aid the OP, could someone provide a short list (maybe with page numbers) of options to include or not-include that would make it such?
Also, I LOVE the default rule for contested rolls. He who rolls the highest under their skill rating is the winner. It feels natural to me, requires no math, and gives the more-skilled (experienced) opponent the advantage. I also like the resistance table for stat vs stat stuff. OP - what option do you not like or what methods (in other games) do you like?
OP - Why is grappling broken? (I am new to BRP, only having played CoC a handful of times, and I am curious).