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tal

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Everything posted by tal

  1. Can someone tell me about the following BRP monographs- BRP creatures and Brp Magic? What type of creatures are in the Creatures monograph? Is the magic from RQIII?
  2. Is there anything taken from the Shattered Isle suppliment? I am thinking specifically on the Aerial combat rules and the vehicles.
  3. Are all the creatures/monsters from the BRP monograph included in the book?
  4. One of the settings I am going to create when the book comes out is a planetary romance/sword and planet style setting inspired by Burroughs Barsoom, Brackett, etc... with a touch of horror.
  5. well, It's just started. But I'll give you an overview of differant parts/ideas that I have stolen from the differant sources. magic is based on MRQ Slaine(if your not familiar with it-mainly each spell is a skill costing EP, Earth Power, gained through different means -The system in MRQ Slaine has a real celtic feel to it) to cast with addition of certain things from Pendragon 4th and Nephlium Liber Ka(mainly times of year, lunar phase and EP, gained specifically towards spells.) professions include tribal warriors,chief,thieves,blacksmiths, hunters, druids, witches,etc... with special groups like the red branch, society of the Ravens(Zimmer-Bradley/Paxson), Enchantress (pendragon), honor guards for enchantress, cults, and schools teaching combat(from celtic myth and Slaine). Races include humans, dwarves(slaine), warped ones(slaine) and the races from the Corum rpg suppliment mainly for npc's. each tribal group has bonuses to skills as well as passions(pendragon/thieves world) starting point is a small clan dun with characters performing differant roles in the dun. Idea is to start on personal/small scale and then move to more epic scale as things start happening to the characters dun. cattle raids, hunts, festivals, famine, marriage, warfare(clan/viking/fomorian/eventually against roman legions) and encounters with the otherside are all planned. I plan on using Pendragon's idea of phases. So the characters will eventually die (one way or another)and their children will continue on and face the upcoming challenges.Trying to capture a more mythical feel than a historical. So far everyone is pleased with the campaign. I'll post more if you want it later.
  6. Will there be rules for space ship combat? For those of us that have the original box sets of products like super world-How compatable will the new super power rules be with the old?
  7. Your setting sounds great. I'm running an BRP celtic setting that is using a mix of MRQ Slaine, Corum, RQIII Vikings,the CoC monograph that covers Rome as well as the Pendragon sources you mentioned.
  8. There is conversion notes in the back of Gurps Cthulhupunk between Gurps 3rd Ed. and CoC.
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