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Yinkin

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Everything posted by Yinkin

  1. RuneQuest: Glorantha was playtested at Chimeriades in france, as reported by this blogger: http://2ndage.blogspot.se/2016/05/back-from-chimeriades-v.html One very interesting tidbit, I thought, was this: "[You] are encouraged to play a party of characters from a similar background, and the [quite long] character generation is not dissimilar from the Sartar clan generator in HeroQuest, except that each character is similarly created via a long questionnaire, and not the clan or the character party itself." This sounds very interesting, and I like the idea! Has anyone heard anything more about this? I wonder if there will be separate parts or whole generatiors/life paths for different cultures?
  2. That sounds really good, Jeff! I think I will have to try to get a playtest group going when the rules become available!
  3. Greetings! I was wondering how things are coming along with the new RuneQuest? The design posts were very interesting and illuminating, and now I am eagerly waiting the release of the game! Will there be more design blog posts? And is there an approximate release date? I have a vague memory of Gencon being mentioned, but I am not sure it is true or just wishful thinking!
  4. I think kpmcdona has a good point. Also, I have been considering that one could do a hybrid of skill checks and experience rolls. Say that you made skill checks as in RQ2/3. Then, when it was time to roll for them, one (or two, or experience roll#) would be considered an automatic success on the check!
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