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doomedpc

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Posts posted by doomedpc

  1. The Pirate Corvette starter ship for the swashbuckling Pirates & Dragons RPG (http://rpg.drivethrustuff.com/product/128665/Pirates--Dragons-Core-Rulebook) is now available on Drivethru for $3.99:

    http://rpg.drivethrustuff.com/product/129106/Pirates--Dragons-Corvette

    This product is a full colour floorplan, 48 x 20 inch, of the top deck of two pirate vessels, suitable for use in the Pirates & Dragons RPG. It comes with Square, Hex and No Overlays versions.

    It includes the top deck only of two ships, the pirate corvette depicted as a “starter ship” for Adventurers in the Pirates & Dragons Core Rulebook and a zombie pirate ship based on that corvette. The area around the ship has been left blank to save on ink for printing at home. Visually, the corvette looks like it was recently commissioned and sailing out of the port with clean white sails. This is contrasted with the zombie ship that is sailing with tattered brown sails. The blackened deck is rotting with several holes in the hull and the planks appear to be warped by an endless time at sea.

    Note that this is the Pirates & Dragons version of DramaScape’s 18th Century Corvette, with only a little extra P&D background material – if you already have the DramaScape version, you probably don’t need both. Our friends at DramaScape also do a print version of these ship plans – see their Drivethru pages for more details. And while you’re there, check out their other floorplans, many of which are suitable for your Pirates & Dragons campaigns!

  2. Would love to see a review of this by a disinterested party, especially if it answers the question of whether this book would be useful for historical-setting pirate game without the fantasy/magic elements.

    A review by someone who funded the game isn't one I can accept as unbiased.

    Sure, as soon as I spot more reviews, I'll post them :)

    It certainly wasn't designed as a historical setting, but very much a fantasy Caribbeanesque one (my future probably isn't in sales) - but people might have a view on whether it might be useful for a historical game too.

  3. Hi Vorax,

    Ken, he say:

    "It's a *little* slow on my Samsung Galaxy Note 10.1, but not unworkable. Turning off energy saving might well help, as it does throttle back the processor. (You could always give it a try and switch it back on again if it makes no difference).

    I use ezPDF Reader Pro, which seems to cope with files better than the official Adobe reader.

    And sorry you're having trouble - I've done all the correct optimisation on the file when creating it, so I've no idea why it's lagging."

  4. I'm so pleased to hear folk are liking P&D so far :) We're hoping we can get the word out there and really get the line moving. We have the bestiary and first gazetteer in the pipeline - and we reckon a book of ships is on the horizon. We have a stack of other things we'd like to develop for the setting :)

    Thanks again, everybody :D

  5. This was a great reward for supporting your kickstarter. The PDF is great I can't wait for my hard copy to arrive. This is really a new golden age for BRP based games.

    Thanks, Omro :D It wouldn't have become a reality without everyone's pledges - I'm thrilled people are liking what they see.

  6. Just spent a happy Easter Sunday morning in bed, with the rain throwing it down outside, perusing my copy. Awesome work and I can't wait to run a game or even port loads of it into a prequel to my steampunk airship game. The rude parrot may me spray tea all over my laptop.

    Thanks, Cdr Vimes :)

    Ha ha, the parrot has done its work!

  7. It's looking great. I was very pleased to see the monkey entry ;). You even added the option of importing Old World monkeys and apes to the Dragon Isles. Now that's versatility!

    Thanks, Vorax! I might have written the pirate pets section without your nudging - possibly - but you can definitely take credit for the amount of monkey in there :)

  8. PIRATES & DRAGONS IS HERE!

    The Pirates & Dragons Core Rulebook is now available in PDF! Get it now, and you'll get the price of it knocked off the print edition when its available! Also available is a PDF poster map of the Dragon Isles.

    Pirates-Dragons-PDF-Cover-Small.jpg

    Plus, coming soon – Curious Creatures of the Dragon Isles, Gazetteer #1: Tales of Tortuga and Ships of the Dragon Isles.

    http://rpg.drivethrustuff.com/product/128665/Pirates--Dragons-Core-Rulebook

    http://clockworkandchivalry.co.uk/2014/04/pirates-dragons-is-here/

  9. Ouch! Obviously feel free to adjust to suit your game, but yes, it's intended to be 1D6 per metre, after (and not including) the first. Falling onto soft surfaces lessens the damage. I'd definitely consider Hero Pointing my Athletics test.

    Ken probably wrote it not long after a trip to the emergency room/casualty...

  10. Hmmm. Seems like there's a setting idea there. Post apocalyptic game play in 1655! A Europe devastated by Philosopher-Stone powered weapons! Rampaging clock-work murder-dolls, alchemical abominations, and the dread Wormwood Legions...

    I'm in :) We accept submissions... ;)

  11. We haven't really expanded on the Thirty Years War (although it's in the prologue of The Alchemist's Revenge), except to say that the clockwork tech hasn't been utilised in that war ... yet. Events in that conflict are considered to be pretty much the same as they were in the real world. That's not to say there isn't plenty of weirdness possible - Clockwork & Chivalry mixes real history (and a satirical take on real history) with a hefty dose of folklore.

    The war on the mainland does mean that the major European powers are mostly too preoccupied with threats at home to bother with interfering in the ECW (although foreign emissaries, along with mercenary and volunteer troops, are present in large numbers, fighting for Cromwell or Prince Rupert).

  12. I just downloaded and skimmed through it. My first impression is that it makes me glad to have backed the project - it does a nice job of evoking the world, and the layout works well with the flavor of the text. I'm very much looking forward to the final product!

    Many Thanks! :D

  13. We've just uploaded a free 22-page preview of the Pirates & Dragons Core Rulebook to DriveThruRPG - just click on this link!

    http://rpg.drivethrustuff.com/product/127228/Pirates--Dragons-Taster

    In other news, it's looking like the book might well be a little bigger the 300 pages we promised - but don't worry, all Kickstarter backers will get it at price you paid!

    And in other, other news, we've got a further P&D book in the pipeline - The Book of Ships containing deckplans and stats for dozens of vessels for your P&D campaign.

  14. Yes - the war has got suicidal. That's why, aside from in the Debatable Lands (where there is grim trench warfare, also being fought to a stalemate), there is a general truce between the field armies. That's not to say there aren't countless sieges and skirmishes, plots and political manoeuvrings, but neither side is mobilizing its main force for a set battle.

    The Puritans and fellow travelers do find North America appealing - but they are actually coming back from the colonies to fight for Cromwell.

    A lot of the campaigns I run involve an alliance of enemies, fighting against a threat to everyone, or indeed, on exactly the sort of mercy mission you are describing.

  15. Many thanks for that.

    PS Also thanks for the signed copy of Airship Pirates I bought off you on ebay last year - will be running that as soon as my Clockwork PCs do something silly and get themselves all blown up.

    Cheers

    Yeti;t)

    You're very welcome :)

    Don't let them walk into an exploding badger too quickly, it would be a shame for them to miss out on the rest of the setting...

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