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stadi

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Posts posted by stadi

  1. I somehow found out, that there is a publisher in Spain called Shadowlands, releasing officially licensed Call of Cthulhu scenarios (at least there is a Chaosium logo on them). They seem to have quite a variety: modern, Pulp, 80s, etc. From what I've seen, they seem to have great layout and art. Maybe not as great as the Spanish scenario "La broma macabra" by Edge, but definitely better than what we have here in Germany.

    https://shadowlands.es/categoria-producto/la-llamada-de-cthulhu/

    Has anyone read them? I don't speak Spanish unfortunately. Is there any chance these will get translated into English? By Chaosium or by Shadowlands?

    • Like 2
  2. 15 hours ago, alter said:

    I was running MON with Pulp Rules for one player. It was only solution for not having new character each and every new location on the road.

    How well did it work? What kind of player character did you use? According to the normal rules, or did you give more skill points? Did you play with NPC or was tha character alone? How much did you have to change the fights so that the one character could win them? Even with Pulp rules that would not be obvious.

    • Like 1
  3. 58 minutes ago, Sir Pom-Pom said:

    As I said before, I agree with that: Artwork and layout are better now (the old Chaosium was an absolute mess!), but they still have a lot of work ahead of them.

    In any case, the 40th anniversary CoC should have been no exception. I can't see any improvement at all. Quite the opposite. The preface and Corbitt layout is not only dull, is unprofessional.

    Same here, I've seen no reason to buy it. The leatherette part is actually a disadvantage for me (I dislike those) and the layout / art is still the inferior one. A shame, I was hoping for something better. I guess I'll have to wait for 8e or the 50th anniversary 🙂

    By the way (after reading the articles with Google Translate) I realized that "La broma macabra" was written by Álex de la Iglesia who is actually the 30 Coins /30 monedas director, so now I'm even more excited. I might even order it somewhere (although I won't be able to read it 🙂 ).

  4. 19 minutes ago, Sir Pom-Pom said:

    And this is the Edge supplement "La broma macabra". Art and layout is on a whole other level.

    More pictures:

    https://www.susurrosdesdelaoscuridad.com/2021/04/la-broma-macabra.html

    This looks incredible! Unfortunately I don't speak spanish, I hope this gets released in English. German CoC releases don't look like this 🙂
    Great graphics, great layout, and if I've seen correctly, pockets in the book for the maps. I think Chaosium's CoC products with the new layout are one of the best looking RPG releases, but this is another level.

    I haven't seen EDGE releases yet, but I know some interesting things are coming from them (non CoC related, English) now I'm even more interested in those.

    By the way, is CoC big in Spain? The only thing I know of is 30 Coins (30 monedas), the CoC inspired HBO show. I really liked that.

  5. 1 hour ago, Sir Pom-Pom said:

    Chaosium must up their game. Spanish Edge edition is considerably better. They replaced the weaker pieces of art (and there are a lot) and layout is tight and slick (1:00 in video is a blatant example of unprofessional layout). A 40th anniversary edition deserved much more care and style. Certainly, they could learn a thing or two from them about these aspects.

    Spanish edition: http://thetapaderavineyard.blogspot.com/2019/06/resena-de-la-llamada-de-cthulhu-7.html

    Wow, now this, I would buy instantly. This is how a 40th anniversary edition should look like.

    • Like 1
  6. 8 hours ago, MOB said:

    Every time we do reprint we ensure the files sent to the printer are updated for all corrections previously noted.

    Unfortunately, this is not visible in the webshop. It says: Year Released: 2016, Version: 7th Edition.

    Would be great to see this information somehow. I might be interested to buy the latest printing because of the errata, but this way the chance to do it (to be aware of it) is quite slim, unless I proactively ask about it.

  7. I somehow missed all these products (or disregarded them when I've seen them). I see there are some campaigns among these, so if those get re-released I'm in. I can't have enough campaigns (or even adventures). I'm not so much interested in setting books, but if those add something to the campaigns or come with their own adventures, then why not.

    And while we are at "all-new layout and art", I'm still waiting for the core books the get this treatment 🙂

    • Haha 1
  8. Quote

    We also have a deluxe 40th anniversary leatherette limited edition of the 7th edition Keeper rulebook debuting this fall. It includes historic perspectives by a number of the original design team, plus a bonus scenario at the end of the book.

    https://www.enworld.org/threads/call-of-cthulhu-classic-an-interview-with-rick-meints-chaosium.681388/

    I don't like leatherettes 😞 Will this come with the new layout?

    • Like 2
  9. 2 hours ago, Mike M said:

    There is also taking a 1920s adventure and just running it in the time period you want. Pretty much all of the Mansions of Madness scenarios can be tracked into the modern day with minimal effort. 

    I think we need to make a difference between one-shots and big campaigns. You are absolutely right, you probably won't lose anything if you convert a 20s haunted house scenario to modern. But you'll also not win anything. A great modern example that I've run is Lynne Hardy's Scritch Scratch. The main story would probably work in any time period, but the (modern) pre-gens she created and how they interact with the location, the story and each other, are what makes the story so interesting. You wouldn't get this by moving a 20s one-shot to the present automatically.

    Big campaigns like Masks of Nyarlathotep or The Children of Fear are different. Moving them to the present might work (at least Masks), but what makes these campaigns so special is the huge amount of background information, some of that time-period dependent. Also travel would be different, maybe even NPC or player backgrounds and motivations. So this would be a lot of work to get the same level that has been done for the original premise. Writing a campaign from scratch and considering the modern time-period while doing so would create a completely different experience.

    Don't get me wrong, my intention with these kind of posts is not to complain, but to show that there an interest (at least from my side).

    • Like 1
  10. 4 hours ago, Thaz said:

    Since when was 40 years ago modern? 😉  The tools are there to run modern stuff. I actualy do run a modern Cthulhu adjacent game (rather more Dresden/Rivers of London inspired) set in 2019 (just pre pandemic). Part of the reason you dont need so much background material to run in this period is :- Google. Its just there man. I set mine around my local area of Cornwall as a)I know it like the back of my hand and b)all but one of my players dont and c)Arthur and Celtic legend make great source material.  So when I describe a location to my players :- They go street view it. When I describe a restaurant they go look at its website. And so on. All you need are the core rules and google and your good to go 🙂    

    I almost exclusively run published adventures / campaigns (and I only back / buy new RPGs is they come with big campaigns), I'm not interested in writing them myself.

    The 80s is definitely more modern than the 20s 🙂 And as I was born in the 80s, I can relate at least from stories. And also don't forget Stranger Things and a lot of other TV shows with an 80s setting the last couple of years. And then all the movies / shows I watched as a kid are also if not from the 80s, then from the 90s.

  11. 9 minutes ago, Darius West said:

    Contemporary horror is often set in places without cell towers or with bad reception, as the whole "just call the police" response is strong in players.  I actually know of people who get jumpy when they have less than 2 bars on their phone (even though there is no system for what the bars mean at all between phone companies) and get spooked and uneasy when they lose phone reception.

    Modern Horror is not the same as it was.

     

    Yes, having to go to remote places with no mobile reception is one thing to do this, but not everything can be solved by calling the police. The police doesn't believe in occult  things, so if you insist you might end up in a cell or an asylum. Maybe the government is involved, so that's why you don't call them, etc.

    • Like 1
  12. Modern (from the 80s onwards) would be my favorite campaign setting for big campaigns. I only buy others because there are no modern ones. If they were available and I had to choose, I'd choose modern. I dislike the 20s and can't relate to it. The 30s I can relate to a bit more, but that's only because I think of Indiana Jones. Modern I can relate to.

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