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rogerd

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Posts posted by rogerd

  1. As I see it, BRP is less a system and more a toolbox full of options which can

    be combined in various ways to create different "flavours" of closely related

    d100 systems.

    I see. Compared to Runequest (and other settings) and RQ II though BRP seems relatively rules light in comparison, having now come across alternate character generation with build points and legendary abilities; which I think would not tie in too well with things like Dragon Lines.

    Call of Cthulhu is probably the most rules light system with the smallest num-ber of options used. Despite its Mythos theme it can be used for all kinds of

    settings and genres, from Dark Ages to Science Fiction

    Very true, it is also why I like Cthulhu Rising, other than its distinctly B5 similarity. Incidentally has anyone tried to do any coversations for that?

    because the entire Mythos thing can easily be deleted or ignored.

    Quick burn the heretic.

    *runs to grab a pitchfork*

    lol...kidding.

    Runequest is more setting specific, it works very well for Glorantha, requires some modifications for other fantasy settings (Elric, Hawkmoon, etc.) and is not really well suited for non-fantasy settings.

    To be honest, I've sped / skip read through most the rules books so far as I cannot decide which one to start with. Which one would you recommend?

    Runequest II and Legend, which are currently still almost identical, are also fantasy oriented, but less focussed on a specific setting or a small number of basically similar settings, and with more potential than Runequest to de- velop into a system which can also be used for non-fantasy settings.

    Legend I haven't got yet, RQ II is something I do have.

    Incidentally has anyone done conversations for say things like Highlander, or Doctor Who and that sort of thing?

  2. I've used beasties in RQ and CoC as a spring board for demons and things in Elric!. As long as you keep in mind how the stats will work within the framework of the new rules and make changes as needed you're golden.

    So it worked okay then?

    I'm just getting back into BRP and its sister products atm and just getting used to how they work again; as much as I liked nWOD I found the wounding system lacking, in that it was too easy to survive, whereas this (and Unisystem) have particularly deadly rules - as from I can see you get hit without armour you're in really, really deep shit.

  3. Okay so I'm looking as Myshella in RQII & Runequest Elric and her stats are different, some wildly so.

    Runequest: Elric Companion:

    Primary: STR 12, CON 20, DEX 13, SIZ 10, INT 30, POW 40, CHA 30

    Secondary: Combat Actions: 3, Magic Points: 40, Movement: 4m, Strike Rank: +22

    Legendary Abilities: Empathic Wound, Heroic Aura, Immortal, Legendary Love (Aubec), Tireless

    Skills: Dodge 60%, Infl uence 100%, Language (Common) 100%, Language (High Speech) 80%, Language (Low Speech) 100%, Lore (Law) 100%, Lore (Million Spheres) 90%, Perception 100%, Persistence 100%, Resilience 90%, Seduction 99%

    RQII - Elric Corebook

    Primary: STR 12, CON 20, SIZ 10, INT 21, POW 21, DEX 13, CHA 21

    Secondary: Combat Actions 3, Damage Modifier —, Magic Points 21, Movement 8m, Strike Rank + 17

    Heroic Abilities: Empathic Wound, Heroic Aura, Legendary Love (Various Heroes), Tireless

    Gifts & Compulsions: Automaton (Flying Bird, Golem), Eternal Life, Sanctuary (Castle Kaneloon), Youth

    Skills: Command 95%, Evade 60%, Influence 100%, Insight 90%, Language (Common) 100%, Language (High Speech) 80%, Language (Low Speech) 100%, Lore (Law) 100%, Lore (Million Spheres) 90%, Perception 100%, Persistence 100%, Resilience 90%, Seduction 99%

    I don't want to post anymore in case I get into trouble...but so the key variances are POW, Gifts, & a few skills, something I would expected to remain constant, if you know what I mean?

    EDIT: Has anyone used some of the Elric demons as lesser elder gods, gret ones and such-like?

  4. Okay I'm going to ask a really dumb....and noob question.......I have the various supplements but having only skipped read through the; I'm talking CoC, BRP, Legend, Runequest, RQII etc.

    Besides the theme, what are the key differences between them?

  5. I hope Chaosium takes some pages from the French Edition playbook for layout and optional rules. That is a stunning book.

    That book just looks awesome, what's the artwork like inside?

    I would like to see a 7th ed. of CoC as long as it supplements what we already have - it'd be really irritating to have to purchase Malleus Monstrorum, and other supplements all over again. Having said that though, I did with nWOD stuff, and for Gurps - so why not CoC?

  6. BRP & CoC Critters

    Okay is it me folks or has anyone else noticed that in the BRP Core book, CoC Dark Ages & Malleus Monstrorum & Runequest - we have different stats for: elementals, vampires to name but two. Is there a reason for this?

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