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Posts posted by Arcadiagt5
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6 minutes ago, Shiningbrow said:
Attack or parry?
Wouldn''t the HeroQuest dodge out of the way? I mean it's not necessarily even in the same plane of existence...
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In a similar vein I have been extremely amused recently by the lack of trail rations or equivalent in the price list. It became relevant when I was running the Arrows of War vignette, and the newly appointed Thane of Apple Lane wanted to properly outfit his militia and feed them for a couple of weeks on the march.
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4 hours ago, GAZZA said:
Don't forget that you can't swing a cat in any Gloranthan fiction/setting material without hitting a Hero Quest... and we've been waiting for RQ Hero Quest rules for literally decades.
True...
Part of the frustration that Wookie and I are having is that I'm relatively new to GMing RuneQuest, started with this edition, and keep finding little bits and pieces that are really important... but are squirrelled away in odd spots that aren't immediately obvious.
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I am absolutely looking forward to this as a GM, but please put scales on every map. Especially in the COVID-19 environment when these maps will probably have to be used on Roll20 or similar.
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I am the GM for this game and it has been a problem for us. One that isn't helped by character sheets and online character generators treating "1H Axe" as an actual skill.
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Cultural weapon skills are a bit vague?
in RuneQuest
Posted
Just dropping back in to second this. I really do like having RuneQuest back in print, and I'm enjoying running it, but I am struggling with several areas of the rules even now.
So, as Wookie said, thanks all.