ghelmberger Posted December 3, 2009 Report Share Posted December 3, 2009 In putting together my fantasy game (more information can be found here) I've decided to cobble together some new systems to supplement what's in the basic book. Since I really like life paths, I decided to come up with a system to do that for my game. Here's the beginning of it. There will be a lot more after that too, but I wanted to check with people smarter than me about the mechanical bonuses/penalties I was giving out. Are they too strong? Too weak to matter? Any guidance would be helpful. Ignore the last table; obviously that section isn't done yet. :-) Quote A million hitpoints and maximum Charisma Link to comment Share on other sites More sharing options...
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