svensson Posted December 14, 2021 Share Posted December 14, 2021 So I just bought the 7th Sea Core Rules 2nd Ed. and I have to say that I'm enjoying it. I played the game way back when [First edition] and have some fond memories of it, mostly based on my excessive arrogant and pompous Castilian duelist 'el Rodrigo Grande' [tagline: "But of course! *I* [strike a pose] am Rodrigo!"], and I like how John moved the meta-story along. The rules are good... they're not getting too tied down in number crunching and parsing percentages, which can really slow down a swashbuckler game. But what I'd really like to see is a sorcery book that deals with the missing traditions... the Leshiye of Ussura, Seidr of Vestmannavenjar, etc., the Unseelie of Avalon and so forth. Quote Link to comment Share on other sites More sharing options...
Brace of Pistols Posted January 1, 2022 Share Posted January 1, 2022 A lot of those are covered in the Nations of Théah books. They don't add a bunch of new powers to the existing sorceries (no new, secret Hexenwerk powers), but they do add lots of background materials that add loads of flavor, plus a few tweaks and alternatives to what's already there. I highly recommend them. Tom 1 Quote Link to comment Share on other sites More sharing options...
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