logen_nein Posted April 10, 2023 Share Posted April 10, 2023 Working on some new homebrew content, open to thoughts/criticism. Also if I'm reinventing the wheel please let me know. Pardon the formatting, copy/pasting out of Obsidian. Fatigue can be used not only to up the grittiness of combat, but also as a way to fuel combat abilities that go outside of the normal flow of battle. Characters gain a number of Combat Techniques at character creation equal to their Combat Skill Category Bonus. So a character with STR 14, INT 8, DEX 12 would start with access to three Combat Techniques. Expert Defense Cost 2 Fatigue When making an additional parry or dodge attempt ignore the cumulative penalty for successive attempts. Quick Reflexes Cost 1+ Fatigue Increase your DEX rank by 1 for each Fatigue spent for one round. This is a reflexive action at the start of the round. Special Attack Cost 3 Fatigue Activate the special result of the weapon type you are using on a successful attack if your attack roll was not a Special Success. Quote Link to comment Share on other sites More sharing options...
Mugen Posted April 11, 2023 Share Posted April 11, 2023 (edited) Is Fatigue the rule from RQ3, where your maximum is STR+CON-Enc and you lose 1 point per turn ? Fatigue is a boring rule, IMHO. I tried to use it when I first played RQ3, but quickly abandoned it. I'd be tempted to use another ressource to fuel combat techniques, as it favors STR and CON, which are already very useful for a fighter in BRP. Perhaps something based on INT and DEX, to help the agile and clever swashbuckler. The closest equivalent to your rule I remember are the Ki powers from RQ3 Land of Ninja. They can be acquired after reaching 90% in a skill, and used magic points. French HawkMoon 1st edition also had a rule for "bottes", skills that you could learn once you reached 90+ in a weapon skill, and allowed you to deal an automatic Major Wound on a success. MRQ1 also had rules to get "heroic abilities", but they were in fact D&D feats in disguise. Edited April 11, 2023 by Mugen Quote Link to comment Share on other sites More sharing options...
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