MOB Posted February 5, 2016 Share Posted February 5, 2016 (edited) In the spirit of bringing the band back together, Chaosium is delighted to announce that Steve Perrin is joining the design team for Chaosium’s new edition of RuneQuest. "We knew that Steve Perrin’s place at the table, as both the creator and lead author of the original groundbreaking ‘78 and ‘79 editions of game, was a natural fit that harkens back to the genius and originality of RuneQuest", said Rick Meints, President of Chaosium. In late 2015 Moon Design Publications and Chaosium successfully Kickstarted the RuneQuest Classic Edition campaign, a triumphant reissue of the iconic 2nd Edition of the RuneQuest rules and the supplements produced for it: Cults of Prax, Pavis, Big Rubble, Griffin Mountain, TrollPak and many others. “We want to usher in the newest exploration of Glorantha with a tribute to the masterpiece opus of work that has come before. Part of Steve's role is to help insure that this edition contains the best possible game mechanics while maintaining backwards compatibility with RuneQuest 2", said Jeff Richard, creative director at Chaosium. The new version of RuneQuest maintains backwards compatibility with earlier editions, while also containing a number of unique innovations that resonate with Glorantha, Greg Stafford's mythical campaign setting where RuneQuest started and to which it returns. This new edition incorporates Runes directly into both your character and the magic system you use, including their passions and motivations. "The rules reinforce immersion in the setting even more than the original RuneQuest rules did, and ideas experimentally brought forth in Griffin Mountain reach their fruition", said Richard. Seizing this unique chance to get this right, Chaosium has brought in a team of notable game designers to support Chaosium’s rebirth of RuneQuest, including Sandy Petersen (Call of Cthulhu), Ken Rolston (Paranoia, Elder Scrolls, RQ3), Chris Klug (James Bond 007 RPG, DragonQuest) and Jason Durall (BRP, Conan). A special pre-release version of the new rules will be revealed at Gen Con later this year, along with introductory scenario sessions. A wealth of all-new campaign material and supplements for the new edition will follow. Edited February 5, 2016 by MOB typo 9 Quote Link to comment Share on other sites More sharing options...
Noita Posted February 5, 2016 Share Posted February 5, 2016 Great news. Please get it right so there's no more editions please. Let's have this the final one! 1 Quote Link to comment Share on other sites More sharing options...
clarence Posted February 5, 2016 Share Posted February 5, 2016 Good work! Looking forward to the new version. Quote FrostByte Books M–SPACE d100 Roleplaying in the Far Future Odd Soot Science Fiction Mystery in the 1920s Link to comment Share on other sites More sharing options...
MOB Posted February 8, 2016 Author Share Posted February 8, 2016 Link to Part One of designer notes for the new edition here: 1 Quote Link to comment Share on other sites More sharing options...
MOB Posted February 10, 2016 Author Share Posted February 10, 2016 And part two here, answering "what are the key features of RQ?": http://www.chaosium.com/blog/designing-the-new-runequest-part-2 2 Quote Link to comment Share on other sites More sharing options...
Noita Posted February 10, 2016 Share Posted February 10, 2016 I will so be changing my RQII PBP game over to the new rules. 1 Quote Link to comment Share on other sites More sharing options...
tarashnat Posted February 13, 2016 Share Posted February 13, 2016 I like the sound of the new Chaosium RuneQuest. Many have felt RQ2 was the peak of the system, which didn't quite live up to its name. The better incorporation of Gloranthan Runes into the rules is something I look forward to. 1 Quote Link to comment Share on other sites More sharing options...
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