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Hapless Mage


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Each PC gets to do one thing on their turn in combat. Thus, throw something is one thing. A kind Keeper might allow two things thrown (one per arm) but this would add a penalty die (as it's basically the same as multiple shots with a handgun).

If insane, again a kind Keeper might allow more than two things  - let's assume manic throwing - but penalty dice would also apply - this all depends on how nice a Keeper you are......

 

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