Shores of Korantia: Preview
Posted 29 March 2014 - 05:01 PM
More news on pre-orders will be released when the book goes to print.
Posted 04 April 2014 - 02:55 AM
Posted 04 April 2014 - 07:47 PM
I missed out on the previous release of 'Age of Treason: The Iron Simulacrum,' but the setting got great reviews and sounds simply excellent for gritty swords and sorcery (just my kind of setting). I am glad to see that the setting has new life, especially via RQ6. I think the city book with adventures is a great idea, but I would like to get my hands on the overall setting, and I was wondering how this would work as a stand-alone or intro to the setting, and if there are further RQ6 plans for the Age of Treason?
Shores of Korantia actually describes more of the world than does the original AoT book. There is a (Korantine) city offered up with some detail, but this is a jumping off point for the adventures chapter and can lead to city-based, wilderness or sea-borne adventures, according to where you want to take the action or your players want to go. And there is a full run-down of Korantine culture, so you can pick any of some 40 cities to be your starting point or the point of origin for the PCs. Character Creation includes rules for many foreign cultures too. So where Age of Treason was very much about running characters born and bred in the Taskan Empire, SoK provides a much broader range of options, and expects your adventurers to take the leap into distant exotic lands at some point (hence the ship rules, and an easy link to Monster Island).
Shores will not repeat all the Taskan Empire background and adventures in the Age of Treason books - the intention is to revised and repackage all of that for RQ6 in coming months and I am doing that preparation work already in anticipation!
Posted 08 April 2014 - 04:47 PM