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Posts posted by tooley1chris
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10 hours ago, Ynas Midgard said:
I'm really looking forward to seeing the end result!
Believe me...me toooooo
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As was pointed out to me a long time ago, the Southern Reaches are more of an example of a kingdom. Its left vague enough to leave many details up to the Chronicler. Not coincidentally, this is the main reason I make most of my material and run many adventures here.
I play it as if it's a single kingdom under rule of the emperor in the northern Empire, run similar to city states with local lords controlling the commoners.
Probably not unlike when "the new world" was first settled by the english. These colonies had a great deal of free reign because they were far from home, but they still answered to the big boss.
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So apparently in all the shuffle I failed to map the keep/castle. Just had a week vacation (where we couldn't go anywhere, thanks Covid) so I was able to get most of it mapped and populated. Working on descriptions and NPCs now, for interior areas. Another few days and I'll be throwing it all together.
Am curious about YOUR preference on something. When you read a PDF do you prefer the double margins on pages or single margins?
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18 hours ago, NickMiddleton said:
Where did you get HP=SIZ+POW/2 from?
Ugh that was a silly error on my part. Too many acronyms running in my mind. Fixed 👍
And thanks for the references. I dont have Elric so that helps frame it for me.
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I guess divided by 3 this wouldn't be a big increase. Maybe it's supposed to be this way but WOW
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So by the book Apotheosis with Balance changes the characters Hit Points equal to SIZ+CON+POW. Determining HP normally is SIZ+CON/2. (Edited)
Is this SUPPOSED to be SIZ+CON+POW/3 or straight up? I couldn't find anything in errata so...Whatcha think?
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On 3/11/2020 at 7:48 PM, Simlasa said:
OK, I'll have to think of something else... like maybe a gang of burglars, known for daring robberies?
Keep in mind that Tindale has a pretty well established Thieves Guild and doesnt take kindly to others taking business. But it could be an upstart rival or even a group of current members specializing
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2 hours ago, Simlasa said:
Is the town big enough to support a theater, with an attendant troupe of players and hangers on?
I've already made a theatre and troupe of musicians and actors. Can always have a group visiting though 😀
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And yes. They can only be affected once per encounter
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I think 2d6 is a fair and simple house rule. I personally think the number of POW-less undead destroyed should increase as the clerics score in Good/Light increases. Not just the range of effect.
In my campaign I allow 1 POW-less undead per per 5 points their Good/Light is above their Evil/Shadow score. So if their shadow score is 25 and their Light score is 72 that's a 47 point difference which would be 9 skeletons in range.
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On 2/4/2016 at 11:57 PM, Sean_RDP said:
I do enjoy writing adventures and am already working on a MW setting (To share and for home or con use). In the mean time however, I present Tegwen The Stabler or Snake Eyes Teg
Name: Tegwen the Stabler (Snake Eyes Teg)
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Now I'm back to working on your NPCs!
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This conversation is worthy of its own topic in Alastor's Skull Inn, if there isn't one already. Very interesting stuff. BRP finally getting Open License with a little freedom would be sweet.
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On 2/9/2016 at 3:51 AM, Rich Tom said:
Although none of my offering will populate Tindale, they will I believe create an interesting side trek, when for a few days the local populace get caught up in an orc/elf conflict that gets forced upon them.
I love this story but indeed it will mostly take place outside of Tindale. I have another members NPC that will be added to your story as well. I actually can't wait to make this side-trek adventure!
I'm kinda working on it on the side as I don't really wanna add anymore outside areas to the Tindale book just yet
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Having a lot of fun incorporating your NPCs into Tindale
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And by the way it's good to see some familiar faces again 😉
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I've never sold any of my MW/BRP materials. I've even turned down "donations" and asked them to buy something from Chaos in the MW line instead 😎
I'm not likely to ever buy a license to publish. I'd have to up my game quite a bit to match the quality needed to use the Chaosium name on my stuff. That's a lot of work. 😀
Also I havent been doing all this work for a profit on my end. I only ever wanted to make the game more enjoyable for my players and help make new and veteran MW players/chroniclers jobs a little easier. Who doesnt like a plethora of new options in their games? Well, at least to have the material in place if an option is desired. Whatever, you know what I mean 😀
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In case theres anybody out there:
Of course then comes proofreading, correcting errors, putting it in PDF format, fixing things when my conversion program inevitably moves them around on me, then placing about 500 bookmarks for easy reference....
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Ok well it wasnt quite 5 years...
This may be a bit premature but I think I'm done with the mapping of the town. This includes homes, shops, temples, market vendors, government buildings, ect with generated NPCs to fill them. Even mapped a farmstead hamlet, a roadside inn, and a couple small side trek adventure areas outside town and along the White River.
I've got to finish a few quests, tie up some loose ends, and implement some of the NPCs you guys created here:(always room for more!)
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Still chugging along. I finish at least 1 detailed store/temple/residence/misc building with NPCs, maps, furniture, contents, every day. With a sprinkling of side quests and hooks.
This is gonna be huge. Might split it up into separate books.
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I'm really cruising along on Tindale. Havent had hardly any "burn out breaks" in the last couple months.
Tons of NPCs
Side quests
Dozens of shops, homes, apartments, temples, guilds, taverns, inns.
All mapped, described in detail, and 3d rendered.
Figure in another 5 years it will be complete, then comes the editing 😀😀😀
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Tooleys Underwhelming Projects
in Magic World
Posted
According to Magic World book:
Divine Radiance: Angels are surrounded by a radiance of light that protects them from all forms of injury. This serves as 10-point armor against any source of damage, including the use of powers.