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tooley1chris

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tooley1chris last won the day on April 21 2016

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About tooley1chris

  • Rank
    Slayer of Free Time
  • Birthday 11/10/1970

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  • RPG Biography
    DM & played AD&D, Gamma World, Star Frontiers, Alternity, Masquerade, Star Trek, Star Wars, DnD 3.5, and finally BRP.
  • Current games
    Silverymoon. A Magic World campaign I'm running simultaneously in PnP with my table group and PbP on the Unseen Servant boards.
  • Location
    United States
  • Blurb
    https://www.facebook.com/brpmagicworld?ref=bookmarks&__nodl

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  1. So...on to Dwaven hold? Maybe 😎 If I do this community I think I'd like to give them some unique customs, quirks, etc. Make them MAGIC WORLD dwarves instead of typical Scottish accent LOTR dwarves. Maybe some things outsiders don't get to see often, or even know about. Also looking for ideas on cruach dragon πŸ‰ Something besides an actual worm What weird things have dwarves made in their holds? How does a home look when you can walk through stone walls? What the heck is Erdebroc?
  2. Ok. I think I've completed it. Here is Tinsdown. The Tin Mines of TIndale
  3. View File Tinsdown The Tin Mines of Tindale So this a supplement and adventure module for my Town of Tindale Project. I wanted to make Tindale a place where my players adventurers could call home and set out to find glory from. This is one of hopefully many supplements for that goal. Maps and descriptions of Bowen Hamlet, as well as the buildings, shops, homes, and statistics/descriptions their inhabitants. Maps of the mine A quest involving the mine itself as well as three smaller side-treks that tie into the main quest. All mapped out wi
  4. Version 1.0.0

    26 downloads

    So this a supplement and adventure module for my Town of Tindale Project. I wanted to make Tindale a place where my players adventurers could call home and set out to find glory from. This is one of hopefully many supplements for that goal. Maps and descriptions of Bowen Hamlet, as well as the buildings, shops, homes, and statistics/descriptions their inhabitants. Maps of the mine A quest involving the mine itself as well as three smaller side-treks that tie into the main quest. All mapped out with NPCs generated. The quests aren't big. Just enough to get your players
  5. Think I'm wrapping up Tinsdown (Tindales Tin Mines) I've mapped and populated a small hamlet (Bowen Hamlet) at the base of the mines, the mines themselves, and an example of the farmsteads in the surrounding areas. I've included a "Main Quest" and a few side treks that tie into it. a couple extra maps included.. There are a dozen or so NPCs and a couple familiar faces from the town of Tindale also make appearances. Gotta clean it up and convert to PDF but should be posting in a couple days
  6. Either BRP Grimoir or MW have a SIZ to weight chart IIRC. Could probably plug STR where SIZ is to get a decent count?
  7. I've always had a problem figuring out how tech would advance in a magic setting. In my mind I see better construction, better irrigation, and better sanitation because of magical monsters in general. More attune with Renaissance era than dark ages. When great minds are coming up with great art and ingenious devices. Edit: I realize it's a common mindset that societies who have magic advance in tech slower, and this may be true in a high magic setting where magic is so common its used for every day chores and even the lowest class person might know a Cantrip or 2. But in a lowe
  8. Been working on an adventure idea that is turning into a small campaign. Yes its still revolving around Tinsdown (the Tin mines of Tinsdale) I think the mines themselves might have a side quest but be tied into a larger quest. Does that make sense? I dunno. My whole plan was to map and populate the hamlet and the mine itself in case it ever came up with my players using Tindale as a home base. (Well that and just for Tindales completion factor) Researching (googling) real medieval mines has been kinda eye opening. Some of that is coming into play, but still in keeping with the fantasy RP
  9. Not I. Would love to see it tho😎
  10. I always thought the jumps from 1d6 to 2d6 and on were a bit extreme. There are some better (IMO) alternative DB charts
  11. Just getting into it so I'll post more later. At a glance a lot of the artwork reminds me of old school Middle Earth or Rolemaster art, which I'm a fan of. The author did take up a lot of page space with art. I assume to increase page count. So far it seems pretty detailed compared to a lot of home brew worlds I've seen. Gonna tear into the mechanics in a bit Ok like I said a lot of work went into details of the world, but nothing crazy like my Tindale town. (Yes thats probably too much detail) Like Magic Worlds Southern Reaches the author leaves enough empty t
  12. Ya'all ever sit down and start outlining an adventure for your PCs and keep coming up with more neat ideas than what can fit in a couple hour session? πŸ™„ Have been working on Tinsdown. A small mining village outside Tindale and the Tinsdale Tin Mines. Got this neat hook idea that leads to another and then to another. Could influence the PCs reputation with nobility and a few other factions as well as make them some extra coin. A lot if they play their cards right 😎 But its starting to become pretty big already... Might break it into a main quest and a couple side treks.
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