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Raven

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Raven last won the day on July 16 2015

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About Raven

  • Rank
    Advanced Member

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  • RPG Biography
    I've played a lot of forums rpgs, but this is the first time actually playing a Pen & Paper RPG. I'm studying game development, and some of my fellow students and I were interested in creating an RPG group. They decided that I should be the GM, so I chose a system I liked and tomorrow will be our first session ;)
  • Current games
    The setting of our new RPG campaign is probably a mix between ancient and high medieval.
    I've made up my own world, so it's kinda hard to tell ^^'
    It's about guilds vs the kingdom, corruption, hunger for power, seafaring and exploration of the world (sandbox).
    Right now there is no powers included (to make it a bit easier for me), but they might be added at a later point in story, when the characters arrive at the hidden ancient civilisations.
  • Location
    Germany
  • Blurb
    I'm born in 1990, half Swiss, half Italian, grown up in Switzerland, studying game development in Germany (finishing in October 2015) and have many hobbies and interests. I love making up worlds and stories, drawing, writing, programming and psychology.

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  1. Hey everyone, there are a couple of things to notice: The Mac version unfortunately doesn't work. You can test it on http://brp-tool.cursaro.it/ though. Not all of the animations work correctly there. But I guess it's better than nothing. The icons I used are based on "fontawesome". Unfortunately the tool didn't include the font when exporting, so you have to install the font locally to see them correctly -.-' You can install the one in the attachment or download it here: http://fontawesome.io/#modal-download Just click on download, skip the popup by clicking the button at the bottom "No thanks, ...", save and unpack it. After that open the fonts folder and install the font. The registration/login in the mockup are fake, there is no logic behind it. You can enter whatever you want (in general for any page). But for the real tool I need a login, because I need a way to connect the campaigns and characters to your account. But there won't be any "data collection" or alike. I added some screenshots so you get an idea of how the mockups look like. fontawesome-webfont.svg
  2. Hey everyone, it's been quite a while, but I've finally managed to finish the design I know, it doesn't sound like much, especially regarding the time it took, but a lot of thinking went into it, and I redid it several times 'til I had a satisfying result. I've tried to make sure to include all important functionalities and still make it look clear, intuitive and comfortable. The mockups are only a "rough draft", meaning it's more about the layout, descriptions, etc. The colors are not final, and it obviously will not look as flat as in the demo. But I'd appreciate it, if you would test it and give me feedback. I planned to upload it as HTML on my page, but the exporter is a little buggy, so you unfortunately have to download the .exe (window) or .app (mac) to test it. But I swear I didn't hide any virus in there! You can download the programm here: BRP-Tool.cursaro.it/BRP_Tool_v3-Win.zip BRP-Tool.cursaro.it/BRP_Tool_v3-Mac.zip I've included the nav panel on the left, so you can switch between pages more easily (and have a little more control over it). The pages are 1024 x 768 px, so you best test them on desktop. Tablet should work, too, but the input fields will most likely be too close to each other. I hope you enjoy exploring it and am looking forward to hear your opinion (even if I don't promise I'll adapt everything).
  3. Hey everyone I've got great and even better news! I've finally got a job, which means I can focus more on the tool again. And the even better news is, that I'm going to work as a web-developer, which means I'll learn a lot of new, useful and advanced stuff I can perfectly use for the tool
  4. Hey everyone Sorry for keeping quiet for a while ^^' I have to focus on finding a job for the moment, so I'm not really working much on the tool right now. Anyways, the voting is over, and the result is as following: So I'll go for the money system.
  5. 2nd and 3rd ed of what? I have the BRP 2nd ed, so I guess there must be a 1st edition... o.O
  6. So, I've thought about the split between GM and Player, and came up with this: The idea is, that the user logs in and sees all the campaigns he/she is assigned to (as Player or GM). If a user creates a new campaign, he/she is set as the GM and all other members as Players. In the settings, the GM can also change the member rights from Player to GM, e.g. if there are multiple GMs in a campaign. In the Settings - Preferences the user can change the Start Page to whatever suits best for him/her. For the moment, I'll go with the Combat screen only for the GM. At some later point I want to make it synchonized with / streamed to the Players as well, but that's probably gonna be a lot of work, which is why I'll do that when the rest is working at its basic.
  7. It's gonna be a web application, so you can access it from any platform. (but created for bigger screens, such as tablets and desktop, no smartphone) I'll use HTML, CSS, Javascript and PHP, and I'm probably going to upload it to my website/hoster, so you don't need to install a server locally. The code will be open source, too, so if you want to, you can upload it on a private website, or even add new features
  8. Ah, sorry, maybe it wasn't clear enough... GM means, that I don't code any restriction at all. The GM (or the player, with the permission of the GM) can assign any item, no matter its value, to any character, without having the character pay for it in any way. It is also important, because depending on the system, I'll implement a "price" input on the equipments, or I won't. Of course, if the "money" system is chosen, the GM has the option to simply set all prices to 0, so you still can equip anything you like. But if there is a price of 50, and a character has only 48, he/she can't buy it. On the other hand, if no money system is used, you still can note the character's money in his profile, but it won't be automatically calculated if you buy or sell something.
  9. A first small vote about the money system (altough it's not urgent :P), because Aelwyn mentioned it: You'll have time 'til the 1st November. After that I'll take the result and delete the poll. Don't wanna have hundred polls floating around in the forum
  10. Vote for the "money" system used in the mighty BRP Tool (Bachelor project). If more than 1 has a lot of votes, I'll integrate multiple systems. But for simplyfication, I'll start with the highest anyway.
  11. You got the idea of the tool correctly I did separate lists from characters, because I think you usually add professions/skills/equipment at the beginning of a campaign and then stuck with it, rarely add new equip or so. Therefore I think it would inflate(?) the characters section unnecessarily, if it's all integrated into one. To be clear: The Lists section is only to manage the lists, meaning editing, deleting and creating the professions, skills, powers and equipment you can add to the characters. In the Characters section, you manage the characters and assigning the available skills, equip etc to characters. The thing next to the human character is simply a fantasy creature, as there aren't only humanoid chars and Creatures have their own section in there, too I will also integrate a auto-character creation function. @jux: I'll take a look at it, thanks I'll add a print-version of the characters as well, but I haven't thought about it much so far (how it should look, etc).
  12. It will support all genres. And it will be intelligent enough to show only the professions/skills/weapons assigned to that genre I'll also filter the weapons according to the character's STR/DEX, so you only see weapons you actually can wear. In general, I'll integrate all the basic lists of BRP, but you'll be able to create new ones, too.
  13. Hey everyone I've redesigned the tool a tiny bit and currently started doing first implementations of the overall structure. I'd like you to take a look at the structure for the tool (main and sub menus), as it is still quite easy to change right now: Does it seem reasonable to you? Or would you change something? If any of the names are unclear, just ask and I'll give a short explanation to the menu/submenu. Right now it looks like this: What do you think of the icons? Are they clear enough? (home will be on the logo button)
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