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Jon Hunter

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Jon Hunter last won the day on November 28 2017

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  • RPG Biography
    Old RQ from back in the day
  • Current games
    RQ, and whatever the guys are up to
  • Location
    UK
  • Blurb
    You don't want that ....

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  1. HI General, Allow me politely to challenge the premises of your question , which is that more is better. I've always thought that RQ gloranthan world with limited numbers of widely known foes is actually beneficial for a number of reasons. 1) it creates a much more believable game world than D&D's gaz billions of options. 2) Its creates room and need to GM inspiration, with new twists on old foes, new situationally unique foes 3) foes have meaning , with expansive lists that menaiung is lots if it ever exhisted
  2. I get the impression he is an NPC, just make him up and give him what is justified in game world and run with it, always give a couple of blind spots and holes even if he is powerful. Ensue he has the minimum requirements for his positions or a good in game reason he may have lost those requirements over time
  3. Something that has not been mentioned in the discussion so far about balancing combats. The behavior of your adversaries, this makes a lot of difference Some people like to play NPC's as maxed out, on the nose, top end performers, fully rested, mentally focused, with good intel, emotionally balanced and highly logical. Any student of military history knows this is BS, combatants make monumental blunders ( no its not just the PC's ), and NPCs can and in my view should be played as s such. Attrition, hubris, bad intel and emotional responses on the part of NPC's can all make difficult encounters very easy for the players. Inversely 3 well warned trollkin warriors on a choke point with missile and some magical support can become a deadly encounter. NPC intel, tactics, motivation, time to prepare, emotional state, the fog of war and current attrition should be bigger factors in NPC threat level than there stats.
  4. Ive justed edited an approach which sightly trimmed down for balazaar, expect it to be put 2nd half of the year.
  5. Now copper status with 3 ***** reviews
  6. To be fair I think my work was me trying to flesh out, Jeffs comments a few years ago. I'm not always a yes man, but I think the change was bang on in this instance
  7. I've got no great desire to get side tracked into an long point for point argument on whether griffins have depopulated all of Balazar of horses to an extend the kings of the citadels cant mount warriors so this my final post against the argument. First the most important is what does Griffin Mountain say; pg 64 tribal kings gift warriors with horses pg 65 a whole section called mountain patrol and a picture of 2 mounted citadel warriors. pg 145 citadel warrior patrol is described as light cavalry Guide to Glorantha pg 191 citadel warriors are mounted on ponies I think that's pretty conclusive. YGMV but that's good enough for me Comments on interesting points you made; as regards range, most hawks can cover 1000 miles in 24 hours but hunt in range 3 to 5 miles in diameter. we don't know if Griffins are similar when looking at hunting range but it shows a pattern that would make sense looking at the size and weight of a Griffin. Also look where is also within 120 miles of Griffin Mountain and that's the Redlands and even the pent borderlands, much more accessible horses than those stabled safe in Balazaring citadels. As regards numbers of Griffins, i'm not multiplying everything in griffin mountain by 10, there are not 10 gon ortas, festering isles, etc. The increased scale gives lots of room for other creatures, encounters and wonders, i'm looking for something better than duplication (except trolls - I want lots of trolls). Your post was a nice reminder that i hadn't thought of how Griffins and horses may interact and as a result i'm probably not going to put large of herds of wild horses running across the north plain, but my hobby time is valuable, id prefer to use it writing stuff that people will enjoy and not getting bogged down in hypothetical discussions on things published materials have pretty much settled. Feel free to respond but its hopefully the last I say on the issue.
  8. Their is a scaling difference between GM and the guide, that's best understood as GM showing part of the information, but the guide having a more complete view. from 10,000 meters. When the guide came out Id started fan writing on Balazar and this is the best I came up with to reconcile the two: http://www.backtobalazar.com/the-clans-of-balazar/ YGMV
  9. I have a treasure seeking NPC who uses find air to detect secret rooms within ruins.
  10. I think we need to take a look at the scale of Balazar and the number of Griffins. Its 270 miles from Griffin Mountain to the nearest citadel. Griffin Mountain is a specific area of interest within the Elder Wilds, Griffins are not a predominate creature across Balazar. Plus the GM supplement clearly says citadel warriors are mounted.
  11. I think my major point that i didn't make well is that in a tribal structure the kings power is political not directly military, a clan that gets on the wrong side of a kings ire,. will have to deal 3 or 4 neighbouring clans supported by 10 -20 professional soldiers. If a king loses the clans, he loses the tribe and will be gone.
  12. HI Lots of you will probably have seen that Rubble Runners 2 is now out. But for those that haven't. https://www.drivethrurpg.com/product/418286/Rubble-Runners-Volume-2--Another-Volume-of-Pavis-Personalities?affiliate_id=1427871 Another collection 15 highly detailed character descriptions for Runequest Glorantha. Set in the locations of New Pavis, the Big rubble and the Zola Fel valley. These Characters are designed to add depth, realism, their own cadance and a maybe a hint of whismy to a beloved and classic setting. Written for the years 1625 -1627. Each character is written with a detailed description, full stats, a character illustration, a short summary of supporting characters and character specific encounters/plot hooks. 15 Characters 85 Supporting Characters 78 Encounters & Scenario Hooks 37 pages Go on Buy, it make it Copper before Christmas and make this old fart happy. 🙂
  13. When no one else has professional soldiers 50 mounted, metal armoured warriors is a lot of power to project. However if a tribe muster for war the bulk of the troops will be hunters in the clans.
  14. http://www.backtobalazar.com/dykene-timeline-1617-1625/
  15. http://www.backtobalazar.com/trilus-timeline-1617-1625/ http://www.backtobalazar.com/elkoi-timeline/
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