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7Tigers

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Posts posted by 7Tigers

  1. 6 hours ago, icebrand said:

    My players rate the cults like this:

    Does it have shield? If yes its playable, otherwise it's an NPC cult.

    Hum, perhaps is it time for your players to learn
    1) how to fight more effectively
    2) how to solve conflict without (direct) violence
    ?

    • Like 2
  2. 5 hours ago, Darius West said:

    Okay, the minute you turn on Path Watch, the whole ocean lights up as an inimical threat to your existence because of the Closing.

    Nice effect, but post Dragonrise and Boat Planet return, no more Closing...

    • Like 2
  3. 13 minutes ago, Beoferret said:

    This is very interesting. If the Dragon Pass Gazetteer incorporates part of what was going to be in the Sartar set, then ... what's going to be in the Sartar set? In-depth description of Boldhome and a campaign?

    + Sartar Booklet: how works the kingdom, a clan, how to manage it, initiation stuff ...

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  4. 2 hours ago, Erol of Backford said:

    There were some scenarios mentioned in the posts that I am not familiar with and am curious if anyone knows where they might be available on line in PDF format?

    The Whispering Ruins - which was published in the Dragonmeet 2019 brochure is no longer available via the link Mr. Scott posted from the May 23, 2020.

     

    The Whispering Ruins can be found here:
    https://chaosium.itch.io/the-whispering-ruins

    • Thanks 1
  5. On 5/30/2021 at 11:39 AM, soltakss said:

    I like the idea of Urain not being chaotic, just being a natural extension of Storm's ultra-violent tendencies. I think King of Sartar gives Urain's origin as Orlanth being in a really bad mood and having a pounding headache, so he throws it off and creates Urain.

     

    Confirmed by Jeff Richard:

     

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  6. Book 3: SoloQuest, page ii (pdf version, paper version not received yet)

    I guess Mark Smylie should be listed in the Artists list for the book:

    Quote

    ARTISTS: Andrey Fetisov, Jon Hodgson, Kalin Kadiev, Roman Kisyov, Michelle Lockamy, Loïc Muzy, Jan Pospisil, Scott Purdy, Naomi Robinson, Simon Roy, and Chris Waller

     

    • Like 1
  7. 35 minutes ago, Brian Duguid said:

    I'm not clear from this latest Chaosium post whether we are now to expect a two-volume Cults of Glorantha, and a separate Gloranthan Prosopaedia?

    https://www.chaosium.com/blogartist-katrin-dirim-is-the-2021-recipient-of-the-greg-stafford-memorial-award-for-gloranthan-fandom/?fbclid=IwAR3TD0WIzauWXZWa4JrV8D4QYfke8TsNSiAEtt-OzJ5wucUZ6v70BeLNUbg

    Nothing new: one year ago:
     

    Quote

    The Cults Book is coming in a slim case, with two beautiful hard-cover volumes, plus a perfect bound soft cover Prosopaedia

     

    • Like 1
  8. 18 minutes ago, smiorgan said:

    My understanding was that the upcoming RQ campaign, will be a kind of Great Pendragon Campaign of the Hero Wars starting with the Dragonrise. Is that correct?

    You may want to check this Jeff's post in february:
    https://www.facebook.com/groups/RuneQuest/posts/1878146689027988/?comment_id=1878214199021237
     

    Quote
    The Hero Wars themselves are the wars between Sartar and the Lunar Empire. Here's a super quick overview:
     
    CAMPAIGN OVERVIEW
     
    The Hero Wars are thirty-year conflict that ends the Third Age of Glorantha. The player characters play adventurers amidst a massive, world-wide struggle of magic, myth, and military that spills over from the Mundane World into the Hero Wars, and even threatens the eternal stability of the Gods World. Before the struggle is over the adventures must make decisions that will affect their survival, their society, and indeed the entire cosmos.
     
    The campaign is presented in five phases, with two phases taking place prior to the default campaign start.
     
    Lunar Occupation (1602-1621). This is the period of Lunar domination in Dragon Pass. The end of the phase has the Lunar Empire in seeming final triumph.
     
    Rebellion (1621-1624). During this phase, the Lunar Empire suffers numerous reversals, while its foes seek new weapons against it.
     
    Prince of Sartar (1625-1629). This is the default start of the Dragon Pass campaign. The phase begins with the destruction of the Lunar Army in Dragon Pass with the Dragonrise. Sartar is liberated and Argrath rises to power. The phase ends with Argrath marrying the Feathered Horse Queen and becoming the King of Dragon Pass. This is the default starting point of the Hero Wars campaign.
     
    King of Dragon Pass (1630-1643). This phase sees Argrath as ruler of Dragon Pass. After nearly destroying itself with a civil war, the Lunar Empire desperately tries to recover its position but is defeated. In the end, Argrath adds the former Lunar Provinces to his empire.
     
    Twilight of the Gods (1644-1655). The Lunar Empire strikes back with a vengeance, using Chaos and weapons taken from strange realms. Sartar is defeated, and a desperate Argrath performs a mad Lightbringers Quest that changes the world. Nightmares awaken, sheets of ice cover much of the world, and mutual enemies recognize each themselves as mirrors of each other. The phase ends with the destruction of the Red Moon and the rise of the White Moon.

     

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  9. For Elmal thing, see Jeff Richard in

    Quote

    In the late Third Age, the Sartarite hero Monrogh the Founder revealed that Elmal was a mask of Yelmalio, and Elmal’s cult has since been largely subsumed within other Sun cults such as Yelm or Yelmalio. However, some small communities in Dragon Pass still worship Elmal as the sun god. Elmal’s cult resembles Yelmalio’s cult in most respects and is viewed by outsiders as a regional variant of the Yelmalio cult.

     

     

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