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7Tigers

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  1. Well, it is indicated on each sale page:

    Pavis & BR:
    Additional material on the Sun Dragon cult, plus 35 additional new pieces of art specifically commissioned for the book are also included. 

    Griffin Mountain:
    Several articles printed in magazines, over 35 new pieces of additional art, designer’s notes, and a never before published treatise on Running a Gloranthan Campaign by Greg Stafford. And what was useful from Griffin Island.

    Borderlands & Beyond:
    Additional Plunder items, expanded Runemasters character histories, and loads of background info from Nomad Gods and Wyrms Footnotes magazine. The interior is lavishly illustrated with dozens of new pictures from Simon Bray, Dario Corallo, plus loads of oldies but goodies from Lisa Free, Luise Perrinne, Gene Day and Rick Becker.

    Cult Compendium:
    Rick added in Gloranthan cults from White Wolf and Different Worlds magazines. Associated background articles from Wyrms Footnotes and similar sources give you a complete breakdown on how rune magic, spirit magic, elementals, and runes operate within the game world. To wrap up the book, Rick added all of the designer’s notes, some of which have never been published before. The topics are vividly detailed with the addition of over 50 new pieces of art, bringing the total over 110 snapshots into cult life (and death). Lastly, it’s also worth mentioning that Rick added genealogies for the various pantheons along with an updated cult compatibility chart surpassing even the one found in the RuneQuest Companion.

     

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  2.  

    43 minutes ago, DreadDomain said:

    Good stuff. Is the book supposed to be a scenario book, a setting book ot even better, a bit of both?

    Both, as far as we know. From crowfunding page:

    Quote

    Descriptif pour le supplément "Enfants de la Flamme" :

    1618

    Dans tout Sartar, la faillite a un nom : Dundealos.

    Cette tribu paie le prix fort de la rébellion manquée de Kallyr Front-étoilé. Tribu dissoute, terres confisquées par l'envahisseur lunar et offertes à des traitres, esclavage, sévices.

    Les membres de la tribu qui refusent de se soumettre trouvent refuge dans des communautés alliées, ou embrassent une vie d'errance et de guérilla.

    En attendant des jours meilleurs...

    ►1626

    Sur les anciennes terres des Dundealos, le nouveau temple lunar est englouti par l'éveil d'un vrai dragon. Kallyr Front-étoilé devient reine de Sartar. Le temps est venu pour les anciens membres de la tribu maudite d'emprunter le chemin de la reconquête.

    Participez grâce à ce supplément de création française à la renaissance de la tribu maudite des Dundealos !

    Une route semée d'embuches attend les héros, qui devront déployer un large éventail de capacités diplomatiques, magiques et martiales pour refonder la tribu dissoute et l'aider à retrouver sa place parmi les grandes tribus de la Passe du Dragon.

    Ce supplément sera utilisable avec des héros existants ou pourra être joué avec des personnages directement issus des anciens Dundealos.

    Auteurs : Philippe Auribeau et Pierre Coppet

     

  3. Dundealos tribe, destroyed in 1618, will indeed be restored in 1626. A 96 page book about it is being written for french RQG version, by the end of this year. Most likely translated in english sometime in the future.

    One of the illustrations shared by Studio Deadcrows, by Bernard Bittler:

    CAVALIER_PRAXIEN_light_.jpg

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  4. From my side, I have a Basque langage inspired clan 🙂 .

    Ex:
    Pentsamendu tximista batean, Sartariteri galdetu zitzaion nor izan zen ilargi hau Balastorren aizkoraren azpian hiltzen zen laurehun urteetan lehena izatearen ohorea!
    =>
    In a lightning flash of thought, the Sartarite wondered who this Lunar had been who had the honour of being the first in four hundred years to die beneath the Axe of Balastor!

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  5. You can also look at:

    and from old forum:
    https://wellofdaliath.chaosium.com/wp-content/uploads/www.glorantha.com-forums/www.glorantha.com/forums/topic/glorantha-metaphysics-and-gravity/index.html

    in the later:
     

    Quote

    Jeff Richard:
    There’s plenty of in-Gloranthan theories about the movement of bodies with mass. The most popular among Malkioni and Theyalan scholars is that the elements seek to find their natural place. Thus things strong with Earth (such as a human body) moves downward towards the bottom of the Earth cube, which is its natural place. Conversely, the elements Air and Fire, move by the nature upward towards the Middle Air or the Sky, respectively.

     

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  6. For details about unpublished HeroQuest Elf Book, check
    http://erzo.org/shannon/index.phtml
    and designer's notes in Hearts in Gloranha #2.

    Shannon Appelcline:

    Quote

    After I wrote Mongoose's Elfs: A Guide to the Aldryami, I regularly contributed supplementary articles to Signs & Portents.
    Some were fluff, but there were also some great articles on black and red elfs that I hoped would make it back into a second edition of the book ... but it was not to be.

    Signs & Portents Roleplayer #49:
    Aldryami Addendum: Prophet, Adventurer, Warder (Stats: Characters)

    Signs & Portents Roleplayer #50:
    Aldryami Addendum: The Elder Wilds (Background: Setting)

    Signs & Portents Roleplayer #51:
    Aldryami Addendum: The Voralans (Background: Group)

    Signs & Portents Roleplayer #53:
    Aldryami Addendum: The Voralan Tribes (Background: Group)

    Signs & Portents #63:
    Aldryami Addendum: Plunder of the Elfs (Stats: Items)

    Signs & Portents #67:
    Aldryami Addendum: RuneQuest Elf Monsters (Stats: Monster)

    Signs & Portents #73:
    Aldryami Addendum: The Goblins of Genertela (Background: Setting)

     

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