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Posts posted by Sid Vicarious
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How is Sacred Time viewed in terms of being a season, in the context of experience rolls? Not the usual adventuring- and profession-derived checks. I mean checks based on the fact that a character makes skill rolls during Sacred Time, such as Worship and their occupation skill to determine yearly income. Would a succesful roll in these prompt a box-ticking experience roll? If so, would that take place at during Sacred Time, or would they carry over to Sea Season.
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Stygian Fox has a 7e license and has several modern-day offerings.
https://www.drivethrurpg.com/browse/pub/2834/Stygian-Fox/subcategory/5060_32334/Call-of-Cthulhu-Modern-Era
"The Things We Leave Behind" can be run as a campaign. "Fear's Sharp Little Needles" is worth a look too.
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On 3/27/2021 at 7:27 PM, Dirk Le Daring said:
Usually I will buy from a company in Melbourne, Milsims (which I did for the mentioned titles), who I have found to be excellent over the years. My concern is this, they do not have The Red Book of Magic listed for pre-order. This is no complaint about Milsims in any way, so by now I would have expected to see it listed for
I saw the guy at the counter at Milsims wearing a Runequest T shirt, and when I quized him about it he said he he bought it himself online. He was obviously motivated. Maybe they're still finding their feet after lockdown and just havent got roumd to updating everything on the website. I do miss the mail out catalogue they used to have.
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I'm in Melbourne. Ive bought quite a few items from the Chaosium website, getting the pdfs straight away and having the hard copies mailed. The warehouse is in Sydney I think (possibly Brisbane). The books always arrive with an impressive amount of packaging and within a few days. No complaints there.
Milsims seems to be best bet for in-store RQ purchases locally. Havent been there since 2019 for obvious reasons, but they allways have had everything released in stock, including the quickstart, when I go.
I believe Michael O'Brien "MOB" is local. Not the Liberal leader who looks like an aged Matthew Newton. The other one.
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2 hours ago, Shiningbrow said:
There's a post in here about "magic" books and scrolls... Has some details on this.
Yes, that was the one. https://basicroleplaying.org/topic/9940-books-and-scrolls/?tab=comments#comment-147426
Accroding to Jeff, its from RQC, not the Starter Set. Still, it was nice to see today we got a glimpse of the Stater Set contents placed over a map of Jonstown.
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10 hours ago, French Desperate WindChild said:
well I think that is good to have a difference between knowledge skills and others but I agree the raw system is too hard for
with only raw I see only 3 ways (2 hypothetical) to raise effectively knowledge:
- become a LM sorcerer (other schools probably too)
- succeed some heroquest "find the truth" and gain in return +x% in any lore
- read book giving +x% (except if books are considered as "teacher" )
One reason our skald pc was so keen on improving the read/write skill was a post by (I think) Jeff talking about lore books at Jonstown that when successfully read would confer a % improvement to certain lore skills. I think this was to do with the Starter Set. A new but offical RAW method of adding to lore is most welcome, but a pc needs to be able to make a read check to do so.
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11 hours ago, Scotty said:
The text on page 61 is correct, the character sheets are incorrect.
Thanks for spotting this.
Now I wish I hadn't spotted it. Or at least kept my mouth shut.
I suppose the ruling is consistent with the rules for other Knowleage skills, except...
...on page 113 of the Adventure Book, where characters can gain 1d6% in Cult Lore (Orlanth) by looking ("careful study") at a fresco. As opposed to a full season of research or study.
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34 minutes ago, soltakss said:
As a GM, do you want Read/write to be increased by experience, training or research?
Indeed, a case can be made for either of those, but ultimately we want only what the rules intended. That wasn't obvious, or obvious enough. I was leaning towards the checkbox, but RAW I wasnt sure when the skill wasn't in bold in the skill list.
Chronicling it is. Cheers!
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My group has a pc, an orlanth adventerous entertainer, who does not have read/write as a cult or professional skill but took 25% in it at character creation, and wants to improve it further.
Page 60 of the core book states:
"Skills listed on page 61 in bold and shown on the adventurer sheet with a box can be improved during play through experience, training, or research. "
The read/write skill is not in bold on page 61, but does have a check box on the character sheet. This is also the case in the Players Pack pdf. Does this mean it can be improved in play or not?
If the answer is yes, what pc actions might prompt a check? Reading a text, perhaps. What about writing? Would regularly chronicling the seasons advdentures in prose or verse or song qualify?
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On 2/23/2021 at 10:08 AM, Xoth Publishing said:
I'm the author of the World of Xoth, and I'm interested. Send me a private message to continue the conversation :-)
Hooray!!!
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On 2/21/2021 at 9:45 PM, AndreJarosch said:
The RQG rulebook states that it is set (starts) in 1625.
The Glorantha Sourcebook is set in 1627.
IMHO: Use the year 1625 as the starting point for your game. Take the years 1625 to 1627 to run adventures to get the characters competent (and the players familiar with the rules and setting) and with 1627 the characters get REALLY deep involved into the Hero Wars / Argrath Saga.I could have sworn I'd seen mention on these boards of the impending Great Runequest Campaign (??) featuring PCs particpating in the Battle of the Queens (1626), which would upset the above suggested timeline, but today I could not find it again. Can anyone shed any light?
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On 2/16/2021 at 11:35 PM, Jason D said:
I don't know much about it. Is the author interested in talking to us? We're happy to discuss licensing BRP/RQ if someone reaches out.
I posted this at xoth.net, and hopefully Thulsa/Morten will be interested. Xoth is essentially Conan without the benefit and baggage of Conan himself.
Great news about Mythic Iceland. There is a dangling thread in the Mythic Worlds/Mythic Iceland section that might benifit from this update in an offical capacity.
.
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The World of Xoth has had releases using D20, Legend, Pathfinder, and 5e. I'd love to see the entire line re-done and unified under a single ruleset, namely RQ, and with colour art and Chaosium production values.
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Not a singer, but certainly Liverpool...
https://www.lfchistory.net/Players/Player/Profile/334
...David Johnson.
The singer that the OP picture most resembles is Lemmy from Motorhead, although he's not a Scouser.
https://en.m.wikipedia.org/wiki/Lemmy
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About 18 months ago a video game was announced, but there has been bugger all about it since. The devs, Black Shamrock, website is just as tight lipped.
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Overnight my DTRPG library was updated. I now have two versions of Mythic Britain. One the orignal RQ6, and a new Mythras version. That Mythras file is named 2020-07-25. I searched the Mythras version for "runequest", and the only place the word appears is on the back cover. So, new, fully Mythras-ised, and free. 👍
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3 hours ago, nclarke said:
It's now labelled Mythras. with some smallish changes
The RQ6 corebook file in my DTRPG library is still RQ6. The file was last updated in 2013. The Mythras core book file was last updated in 2018. I understand the old RQ6 titles files can (and ultimately have to be) converted to Mythras versions, but the core book is a different matter I'm sure. And I for one would prefer to keep that version as it is, even if all my other RQ6 titles get Mythras-ised.
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21 hours ago, lawrence.whitaker said:
...all RQ branded version are to be ceased this month.
Even the RQ6 core book?
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DTRPG depicts Mythic Britain as having the Mythras logo on the cover, but my recent pdf download was still RQ6. Are the POD versions RQ6 or Mythras proper? What about hard copies from Aeon?
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Page 81
"There are published adventures for Toxandria available."
What, and where?
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4 hours ago, Ian Absentia said:
I'm just saying, these things happen. Treasure the mystery.
That's what I told the magistrate. He didn't agree.
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Fairy Nuff.
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The Lyonesse pdf has "Locale" listed as a standard skill for several professions (Scholar, for example), but I could find no write-up for the skill in the Skills chapter, or anywhere else. Have I missed something?
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I asked the same thing a year ago. Might be of help.
RuneQuest Starter Set Design Diary #3: The New Adventurers
in RuneQuest
Posted
I was thinking the same thing about the missing check box for Mago's Customs (Heortling) skill.