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Ottomancer

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Everything posted by Ottomancer

  1. Does anyone remember the hardback edition of Stormbringer that GDW released in association with Chaosium? The one where all the pages fell out about 2 days after purchase, despite trying to be as careful as possible when handling it?
  2. Hi all, can anyone tell me more or post a link to info about Chaosium's BRP/CoC license? I can't find anything about it on their website. :confused:
  3. Hullo, Just realised I never posted to this intro thread. For shame! My name is John Ossoway and I am the creater of Cthulhu Rising. Been playing RPGs since the early 80s, and am a great fan of all things BRP. In addition to the Cthulhu Rising stuff, I also run a couple of RQ campaigns and am working on a BRP conversion of Alistair Reynold's Revelation Space, which will be set during the Conjoiner War. More power to BRP! Looking forward to getting my grubby hands on the new rules when they are published. :thumb:
  4. I think someone has done some work on that on Shoggoth.net...
  5. I have Deadworld Volume 1 which compiles the first dozen or so issues I think. I liked it, though as Simlasa said, King Zombie was a bit cliche. Have you read any of Robert Kirkman's comic book series 'The Walking Dead' ?
  6. I have been putting together a BRP interpretation of the Revelation Space universe for quite a while now. You're more than welcome to the character gen ideas I have so far for Conjoiners, Ultras, Demarchists etc...
  7. No worries. I wanted to have a play of CA at Furnace 2007 but didn't have time as I only found out about the event shortly beforehand and had stuff at home that I had to get back to Saturday afternoon.
  8. I guess the only way to find out if it would work would be for me (or someone else) to write something for Cthulhu Rising, but without an overtly mythos plotline. There are quite a few people who think that Cthulhu Rising is purely military sci-fi. There are three campaigns available from the website. One is pure military, one is aimed at civilian investigators, and a third is aimed at investigators being police officers. As far as I am aware, there two sci-fi monographs for Call of Cthulhu in print at the moment, and a third on the way very soon. You could argue that out of these three, the only one that overtly relies on the Cthulhu Mythos for its setting is Cthulhu Endtimes. Cthulhu Rising and from what I have read of Cthulhu Adventus could probably both work with the mythos elements removed. This isn't a criticism of either setting at all - it makes them both strong settings IMO in that the settings themselves are interesting enough to play in anyway.
  9. Hullo BRP Central. I am glad Cthulhu Rising has support out there, but I agree that BRP should have a non-mythos sci-fi setting as its 'standard' sci-fi setting. With regard to whether my setting would work stripped of its Lovecraft influences, I have polled the visitors to my site and the majority say they'd play in the setting whether there was a mythos element or not. Cthulhu Rising just looks like hard sci-fi. I mean, we have artificial gravity and such. It is only hard sci-fi up to a point - we bend the rules for dramatic purposes. With regard to Cthulhu Rising being high-tech and/or shiny though: I'd disagree. Star Trek is what I would define as high-tech and shiny. I don't actually own a copy of 2300. I have played it, and I liked playing it, but the only version of Traveller I own is the classic era with the original setting - the little A5 black and red books. Free Trader Beowulf and all that... It's all down to personal choice in the end. A lot of people enjoy playing Cthulhu Rising, but it's not for everyone, and that's cool by me. :-)
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