Charles Green Posted November 10, 2009 Share Posted November 10, 2009 (edited) The sample from Pulp Cthulhu posted back in the day had a new rules system called "Traits," and the one described Trait was for "Weird Knowledge". Does anyone know anything about these or how they were supposed to have worked? I was going to buy the book and see, but that seems less and less likely as time passes. I suspect they were supposed to work similarly to Spirit of the Century's Aspects, which I think are pretty cool in and of themselves. You can find the article in question here. Anyone have any ideas? Edited November 12, 2009 by Charles Green Quote Link to comment Share on other sites More sharing options...
p_clapham Posted November 28, 2009 Share Posted November 28, 2009 (edited) Taking a stab at it. My guess is that the traits are added to the relavant skills or attribute rolls. This would provide a contrast to other games using edges, feats, legendary abbilites and so on. It would also be more in line with the Chaosium d100 system. So our reanimator with his agile of 24% adds that to surgery rolls and hand to hand attacks using a scalpel. The sample from Pulp Cthulhu posted back in the day had a new rules system called "Traits," and the one described Trait was for "Weird Knowledge". Does anyone know anything about these or how they were supposed to have worked? I was going to buy the book and see, but that seems less and less likely as time passes. I suspect they were supposed to work similarly to Spirit of the Century's Aspects, which I think are pretty cool in and of themselves. You can find the article in question here. Anyone have any ideas? As far as the book coming out. I have serious doubts about this. It's not like I'm bitter or anything. Edited November 29, 2009 by CthulhuFnord Quote Link to comment Share on other sites More sharing options...
Rurik Posted November 29, 2009 Share Posted November 29, 2009 For those so inclined Realms of Cthulhu is a licensed Call of Cthulhu game using the Savage Worlds rules - a system built for pulp. Worth a look for those who can't wait for the stars to be right for Pulp Cthulhu. Quote Help kill a Trollkin here. Link to comment Share on other sites More sharing options...
NickMiddleton Posted November 29, 2009 Share Posted November 29, 2009 ...Anyone have any ideas? Charles, have you tried emailing William Jones directly? Just a thought... Cheers, Nick Quote Link to comment Share on other sites More sharing options...
p_clapham Posted November 30, 2009 Share Posted November 30, 2009 Charles, have you tried emailing William Jones directly? Just a thought... Cheers, Nick Sounds like a Plan! :thumb: Quote Link to comment Share on other sites More sharing options...
p_clapham Posted December 8, 2009 Share Posted December 8, 2009 Any Luck on the email? I'm curious to know whether my guess was spot on or not. Quote Link to comment Share on other sites More sharing options...
Charles Green Posted December 8, 2009 Author Share Posted December 8, 2009 I haven't contacted him yet. Honestly, I've been too busy with other projects (and getting sick) to have much interest in this right now. Quote Link to comment Share on other sites More sharing options...
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