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p_clapham

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p_clapham last won the day on March 20 2015

p_clapham had the most liked content!

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About p_clapham

  • Rank
    Great Old One

Converted

  • RPG Biography
    My parents regret buying the Hobbit.
  • Current games
    None at the moment.
  • Location
    Danvers
  • Blurb
    Graduate student and assistant librarian.

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  1. p_clapham

    So what have you been using OpenQuest for?

    I have been looking into running a one shot sword & sorcery game at Necronomicon 2019. Originally I was going with Desolation, a Ubiquity system rpg that is out of print. OpenQuest strikes me as the next best thing. While it does not have the spontaneous magic system from Desolation, OpenQuest magic can be tweaked to make it a little darker. Plus I would like to support an available product that utilizes the Open Game License.
  2. p_clapham

    Old School Space Opera?

    I blame my new glasses on the triple post.
  3. p_clapham

    Old School Space Opera?

    Sorry about the triple post. I image most of those rules could be ported over. Did the Design Mechanism doing anything with them?
  4. p_clapham

    Old School Space Opera?

    For psionics there is always the unofficial Space Opera rules they came up with for Runequest 6th edition.
  5. p_clapham

    Fate of BRP

    Atgxtg, You wouldn't happen to have a source on the OGL being a Trojan horse? I am doing a school project on the OGL and digitized games, and would like to include that perspective.
  6. p_clapham

    Old School Space Opera?

    I looked up Triplanetary to see the legal status of that novel. It should have passed into the public domain, but there was a later revised and copyright version in the early 50's. I always wanted to do a monograph madam Corelli's Romance of Two Worlds. Edison's Conquest of Mars is definitely in the public domain.
  7. p_clapham

    OpenQuest Supplements & Links

    I was able to find the original MRQ1 SRD, that should work for now.
  8. p_clapham

    OpenQuest Supplements & Links

    I was looking for that as well. Was the original SRD a PDF or word file?
  9. p_clapham

    "Cinematic" Combat?

    If you are looking for more modern day professions I have a file in the downloads section for pulp era professions. I also have a couple of files for "edges" essentially a blending of common magic and legendary abilities.
  10. p_clapham

    sorcery and super powers

    Magic World sorcery rules?
  11. p_clapham

    Mercenary Breed

    It's okay. I was a little disappointed with their psychic powers. They just took a bunch of Common Magic and called them psionic powers.
  12. p_clapham

    Anyone use BRP: Witchcraft with RuneQuest 6?

    How is the witchraft monograph?
  13. p_clapham

    D&D Edges

    I've uploaded a new file with more edges.
  14. p_clapham

    Power Attack Edge - looking for feedback

    I was thinking the first one takes too much of a penalty. While +5 to damage is nice, a starting character would only have 10% or 20% to hit. Feels a bit unusable to me, unless you are attacking a helpless foe. Taking a -20% to increase the weapon die by one step feels like a better option. It also makes the edge similar to back stab, where a edge has a situational requirement for the edge to function.
  15. I've got a couple of ideas on how I want to do the Power Attack edge, and was looking for some feedback on it. I've got two ideas, which more or less do the same thing (trading accuracy for power), but go about it in different ways. Power attack Any Close Combat Style or Unarmed 50% Self, Instant The character is able to sacrifice accuracy for power in close combat. As a free action the character can activate this edge as part of a close combat attack. For every -10% the character takes in penalty to hit, they add +1 to the weapon damage, to a maximum of -50% to hit. The power attack weapon damage cannot exceed the maximum damage die of the weapon. So a short sword with +3 points of power attack damage will deal 4-6 points of damage. This edge may be taken a second time when the character reaches 100% in their relevant skill. The bonus damage from this edge may now exceed the damage die of the weapon. So a short sword with +3 points of power attack damage will deal 4-9 points of damage. This upgrade costs five advancement points. Power attack Any Close Combat Style or Unarmed 50% Self, Instant The character is able to sacrifice accuracy for power in close combat. As a free action the character can activate this edge as part of a close combat attack. The character takes -20% to hit on this attack, but if they succeed they increase their damage die for their weapon by one step. So a short sword Power Attack would deal 1D8 damage. This edge may be taken a second time when the character reaches 100% in their relevant skill. The character now increases the damage die of both their weapon and damage bonus by one step. So if a character with a D2 damage bonus wielding a short sword uses this edge they would be dealing 1D8+1D4 on each successful hit. This upgrade costs five advancement points.
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