rust Posted December 9, 2009 Author Share Posted December 9, 2009 For the fictional Arabic Call of Cthulhu setting Merasan, which I am currently working on (again ...), I think I will use something traditional, for example these here, from "soft" to "powerful": YouTube - música árabe (Tribal) YouTube - azam ali innal malak YouTube - DARBUKA PERCUSSION ARABIC ARABE INSTRUMENTAL IMPRESIONANTE! Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
dragonewt Posted December 13, 2009 Share Posted December 13, 2009 The soundtrack from the game "World of Goo" covers several genres and tones; including sci-fi and cyberpunk. It was released for free and can be found at: Kyle Gabler's Portfolio: World of Goo Soundtrack (The game is certainly also worth a look) Quote Link to comment Share on other sites More sharing options...
Rob Thomas Posted December 19, 2009 Share Posted December 19, 2009 While I will use music for setting the mood of a game session or even encounter I rarely have it playing while we are playing for fear of one more distraction. What I do use extensively is sound effects. Rather then saying, "You here squeaking from the wood floor above" I simply play the track that I have preloaded on the MP3 player and away we go. Over the years I have acquired around thirty CDs (there are almost as many cassettes collecting dust somewhere in the basement) and with half hours work I can assemble the desired sounds for an evenings gaming. Quote Link to comment Share on other sites More sharing options...
threedeesix Posted December 19, 2009 Share Posted December 19, 2009 Over the years I have acquired around thirty CDs (there are almost as many cassettes collecting dust somewhere in the basement) and with half hours work I can assemble the desired sounds for an evenings gaming. Nice idea Rob. When I play music it is typically very low background stuff for I hate feeling I have to compete with anything for the groups attention. I have often wanted to have a larger collection of sound effects for that same purpose. Closest I have gotten is using some of those "relaxation" CD's. I had one for a rain forest and an ocean. The ocean one was nice when I had the group at sea for an extended time. The sounds of the seagulls, wind and waves really added to the ambiance. Rod Quote Join my Mythras/RuneQuest 6: Classic Fantasy Yahoo Group at https://groups.yahoo.com/neo/groups/RQCF/info "D100 - Exactly 5 times better than D20" Link to comment Share on other sites More sharing options...
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