Stan Shinn Posted November 2, 2022 Report Share Posted November 2, 2022 I’m creating a Star Trek / Orville / Galaxy Quest style genre pack (but with an original IP) for QuestWorlds and I need some advice on how to handle Human cultures. For Alien cultures, I include distinctive features for that species. Using Star Trek as an iconic example, Vulcans might have this Culture: Vulcan 13 — Alien Strength +1 — Desert Adapted +1 — Mind Meld +1 — Nerve Pinch +1 With Flaws like Arrogant and Emotionless. For humans, I was thinking of taking this approach: Terran 13 — Versatile +1 Plus 3 more breakouts from your personal background on Earth such as ‘Animal Handling’ (if you grew up on a ranch) or ‘Alien Cultures’ (if you grew up in a multicultural environment with extraterrestrials). So I wonder: (1) Is ‘Versatile’ or ‘Adaptable’ too broad a term for a breakout? What is something else that would pertain to Human Culture that I could include? (2) Are personal backgrounds like ‘Animal Handling’ and ‘Alien Cultures’ good options, or what sort of things could you list for a human culture in a Sci Fi universe where most other cultures are alien species? 1 Quote Link to comment Share on other sites More sharing options...
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