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Creation of Student Investigators


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Curious, is anyone leveraging the Miskatonic University sourcebook as a guide to character creation? One of the things I find interesting about it is the skill percent limitations, and the reduction of many of the skill's base percent values... since these are folks still developing their brains, and are not yet wholly "adult." 

Also, I'm curious as to what "occupation skills" Keepers are designating for each school of study. A Humanities student clearly has different skills than a Biology student. I plan to review the slightly convoluted worksheets in the MU sourcebook, and represent them in a more streamlined fashion similar to all of the other occupational listings in the core books. 

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I was thinking of using MU as a chargen guide for someone who would wish to be a freshman student and interspersing odd events from the school into the campaign after the events of Harvest as well as doing some of the other adventures in the Arkham area with support form teh faculty once the students are 'Mythos aware' a a result of Harvest.

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Nigel

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I put together some character creation parameters for Student Investigators, based on the Miskatonic University colleges and schools of study. Behold... 

Creating Student Investigators

 

The following templates can be used to create Miskatonic University student investigators; each template is based on a particular college of study, with additional skill bonuses based on the particular disciplines within that college. A player creating a Student Investigator will apply the core skills listed for their college of study, and then the applicable skills for their school’s discipline. The player generates and spends personal interest skill points exactly as it is described in the Call of Cthulhu 7e Investigator Handbook.

 

College of Language, Literature, and the Arts

Occupation Skill Points: EDU x 2 + POW x 2

Credit Rating: 5 – 10

Suggested Contacts: Academics and other students, while graduate students may also know working writers and/or artists

Skills (Core): History, Language (Other), Language (Own), Library Use, Listen, and Art/Craft (Art History) or Physical Education (pick one: Climb, Dodge, Fighting (Brawl), Jump, Swim, or Throw)

  • Skills (School of Antiquities): Archaeology, and Language (Other Classic – Greek or Latin)
  • Skills (School of Fine Arts): Art/Craft (Specific Discipline), and Psychology
  • Skills (School of Human Conduct): Anthropology, and Geography
  • Skills (School of Rhetoric): Language (Other Classic – Greek or Latin), and Language (Other Modern)
  • Skills (School of Natural and Revealed Religion): Occult, and Science (Philosophy)

     

 

College of Science

Occupation Skill Points: EDU x 2 + INT x 2

Credit Rating: 5 – 10

Suggested Contacts: Academics and other students, while interns and graduate students may also know scientists, physicians, and/or business people in the scientific community

Skills (Core): History, Language (Other), Language (Own), Library Use, Listen, and Physical Education (pick one: Climb, Dodge, Fighting (Brawl), Jump, Swim, or Throw)

  • Skills (School of Applied Sciences): Science (Engineering), and Science (Metallurgy)
  • Skills (School of Natural Sciences): Science (Biology), and Science (Geology)
  • Skills (School of Physical Sciences): Science (Chemistry), and Science (Physics)
  • Skills (Astor School of Mathematics): Science (Applied Mathematics), and Science (Mathematics)

 

College of Medicine

Occupational Skill Points: EDU x 4

Credit Rating: 5 – 10

Suggested Contacts: Academics and other students, while interns and graduate students may also know scientists, physicians, and nurses in the medical community

Skills (Core): First Aid, Language (Latin), Language (Own), Library Use, Medicine, and Science (Biology)

  • Skills (School of Medicine): Psychology, and Science (Chemistry)
  • Skills (School of Nursing): Charm, and Psychology
  • Skills (School of Physical Education): Physical Education (pick two: Climb, Dodge, Fighting (Brawl), Jump, Swim, or Throw)

 

College of Law and Business

Occupation Skill Points: EDU x 3 + INT x 1

Credit Rating: 5 – 10

Suggested Contacts: Academics and other students, while interns and graduate students may also know lawyers, judges, law enforcement officers, and business people in the community

Skills (Core): Accounting, History, Language (Own), Library Use, Listen, and Physical Education (pick one: Dodge, Fighting (Brawl), Fighting (Fencing), Jump, Swim, Throw, or Climb)

  • Skills (School Law): Law, and Social Skill (pick one: Charm, Fast Talk, Intimidate, or Persuade)
  • Skills (School of Business): Persuade, and Psychology

     

Edited by JonHook
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