islan Posted October 31, 2008 Report Share Posted October 31, 2008 I just noticed that each skill of Melee/Missile Weapon is considered to be of one Weapon Class. However, each weapon within a Weapon Class has a different Base Chance -- what base chance do you start with? For example: a player puts 60 points into Melee Weapon (Sword). If he is looking at Great Sword (base chance 05%) then his skill would be 65%, but if he looked at Long Sword (base chance 15%) then his skill would be 75%. However, this is really the same skill. So how do we know what the starting base chance for a weapon skill is? Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.