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Posts posted by GianniVacca
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Hi all
I have just posted about Dragon Bones on my TCE blog. I am looking for a good idea as to what their power could be in a fantasy campaign. Any ideas?
Cheers
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Hi Gianni, I finally ordered my copy, and am looking forward to receiving it!
Good! Do not hesitate to bug me with questions
Also do not forget to regularly check my blog (in my sig) -- I update it daily.
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No, I've directly used the superpowers as per the BGB. What about comparing already-existing superpowers with similar spells, and try and expand this to the other spells?
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It is indeed customary in BRP games to singularly devise each magic weapon. You may however go for a D&D-esque approach and convert each +1 into a +5% (I wouldn't recommend this, though).
You may find a few interesting ideas here: http://www.basicrps.com/links/bryan/convert5.html
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My disappointment with Land of Samurai is that it is nominally set in the Heian-era, but it is more of a Sengoku-era setting, with ninja, daimyo, ronin, iaijutsu, and tea ceremony, among other things. And they left out the onmyoji!
I agree 100%. You could use the CoC supplement "Secrets of Japan". Although it is set in the 21st century, it does feature the onmyoji + a lot of other cool stuff. And it is culturally & historically correct (if you remove the mythos stuff, that is)
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Sorry if this was something you already had a handle on, but I thought it might help you to at least start to track down the details.
Not at all. This was very interesting. Once I have done some research in my Osprey booklets about the Taiping & Boxer rebellions, I may re-use some of your text for a future post on my Celestial Empire blog. Are you OK with it?
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Sorry, trying to revive this thread because of my Celestial Empire related blog, on which I would like to publish a post dedicated to the 19th century weapons used in China. My book only features the rifled musket; I'm sure there were more. My problem is that I am a complete ignoramus in the field of firearms.
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Thanks to all. Since I do not use fatigue points, I'll try and come up with something involving Stamina rolls.
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Hi
Are there any rules in any of the BRP books/supplements covering the effects of heat on a character who carries heavy armour?
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The Chinese used both linen and papier mâché armours. They were pretty popular in hot, coastal areas, where metal armour would have probably driven a warrior mad
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It's still better than nothing... (especially for old skoolers). When is it available?
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This is where things ended up in our game: Every fumble was negated.
Page 176 clearly states:
You can spend five power points to re-roll any percentile dice roll when the results are unfavorable.Your player characters must have had loads of fate points to be able to negate every fumble!
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This is the best, and it's free
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Hey, is there any chance some of those French BRP resources (Uruk in particular) might get translated for us English speakers/readers?
At 100+ pages, Uruk is a hefty setting. Translating it would be a major endeavour. There are hence no plans to do that as a "labour of love" in the short term.
However, if you manage to convince a publisher that an English-language versio of URUK might sell, the situation would become much different
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Erm... BRP Rome is designed for games set under the Republic, not the Empire!
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BTW I have made the GIF available on my web-site: http://www.basicrps.com/links/brspchart1.gif
(I can remove it if the OP disagrees with my hosting it)
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The download worked for me.
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Third entry: Chinese names for your characters. Plus the first blog entry is now graced by a new illo by Dario!
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I have added a second entry, about the Chinese lunisolar calendar and converting from the Western to the Chinese calendar. I will try and post a new entry each day!
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If your game doesn't contemplate POW gain then I'd say 1 permanent POW is a significant loss already. On the other hand, if your game does contemplate POW gain, then you should enforce 1 POW point sacrificed per sorcery spell level. Hope this helps.
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All, I have started a blog devoted to the Celestial Empire: http://celestialempire.blogspot.com/. There is only one entry at the moment, some extra rules for the Plain Girl (p121 of TCE).
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I downloaded it to see whether I can find some informations and ideas for my
Bhotanta setting, a fictional version of Bhutan, and was very pleasantly surpri-
sed to find almost truckloads of most useful stuff.
Yes, there is heavy emphasis on Tantric Buddhism, because of its association with magic.
I gave The Celestial Empire its well deserved 5 stars on DTRPG and wrote a ve-ry short recommendation, hoping that this will help to spread the word.
Thank you, thank you...
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I have had a look at the Professions, Part One page using Google translate (pl->en) and it wasn't that difficult to understand. The professions follow a pattern similar to the ones in the Alephtar Games supplements.
Does the following link work for you?
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Secrets of Morocco (CoC)
I thought this was a fully-fledged product, not a monograph.
THE CHRONICLES OF FUTURE EARTH - Science-Fantasy Roleplaying in Earth's Far Future
in Basic Roleplaying
Posted
What does this exactly mean?