-
Posts
704 -
Joined
-
Last visited
-
Days Won
3
Content Type
Forums
Blogs
Gallery
Downloads
Profiles
Events
Posts posted by GianniVacca
-
-
If you read French, you may find the following useful:
-
Just one "stupid" question: what are the dimensions and the weight of the book?
-
How would you stop his character obtaining weapons during a game?
Well, if you read the Celestial Empire , you will notice that -- except during troubled times -- the Chinese had very little access to weapons. In the Judge Dee novels, people are usually killed with nails, stones, knives... because historically the average Chinese did not have access to swords or pole arms, only constables and soldiers did.
-
What would you have done with Vincent? Would you have allowed him to take his vendetta into your game?
I'm not sure I understand your question. Do you mean "Knowing that Vincent would take advantage of being able to play again in that very same campaign to exact revenge on the other members of the party, would you allow him back?". Er, the answer would be "no" then. If, however, Vincent insisted, I'd let him play a weaponless character. That would maybe calm him down.
-
I'm from Australia
Welcome, mate!
-
The reason I ask is because I'm curious as to what fuels spells since there's no POW amongst the PC characteristics. Or is this role fulfilled by WIL?
-
I am so sorry, this is an example of bad copy 'n paste
The section should've read as follows:
From chapter Two, Characters:
After all, even in an historical role-game, heroes are supposed to be different. The GM may assign each player a table to roll from once to add a special background to their characters, from among the following ones:
- Upbringing (p.6) – with the following modifications: item No.8 On Holy Ground gives the PC the power to detect proximity of a temple within his CON in lǐ; item No.9 Haunted gives the PC the power to detect proximity of a guǐ-monster within his POW in metres.
- Significant Events of Childhood (p.6) – with the following modifications: item No.7 Reliquary gives the PC access to a talisman/amulet; item No.8 Illness gives the PC the following power: having survived that particular disease, the PC is now immune to it.
- Significant Events of Adulthood-Normal (p.7) – with the following modifications: item No.6 Incarceration means that the PC has been sent as a conscript to a far frontier of the Celestial Empire to avoid being jailed, as a result, he has access to martial skills learnt there; item No.9 Conspiracy: the GM should secretly devise which secret society (from the 'Sects and Organisations' Chapter) the PC has become entangled with.
- Upbringing (p.6) – with the following modifications: item No.8 On Holy Ground gives the PC the power to detect proximity of a temple within his CON in lǐ; item No.9 Haunted gives the PC the power to detect proximity of a guǐ-monster within his POW in metres.
-
Wot... No Magic?
-
When I was in secondary school we played in a very long "shared GM" campaign set in Mitteleuropa that was much more Murder on the Orient Express meets Occult Europe than pure CoC.
-
Included with the setting is also a fully-fledged introductory adventure and several adventure seeds.
Er, actually, no. But if Paolo authorises it, we could make available on Alephtar Games' web-site the bits that have been left out of the published version of the game. Or in a forthcoming issue of Uncounted Worlds.
-
In the appendix they mention using TCE with Dragon Lines; specifically, from Ch. 2: Characters, on pg. 6, under Upbringing Entries #'s 8 & 9. The Words, lǐ & guǐ are mentioned. i haven't had a chance to read TCE page by page, but going through it, i haven't seen them.
For those of you who have TCE, could you enlighten me to what they are:?
A lǐ is the basic Chinese unit of length and is appr. half a kilometre, or a third of a mile -- see page 20 of TCE.
A guǐ is a creature that exists both in the mundane world and in the spirit world.
i'm working on a character history / background template (using various sources), and wonder if i should include these in my work.
Good. Please keep us posted!
-
Which is your favourite Melburnian Chinese restaurant, out of interest?
It was three years ago, so I'm not 100% sure, but I believe it was "Shanghai Village" smack in the centre of Chinatown. Red walls and great dumplings
-
Thanks a lot. And from Melbourne, the place of my favourite Chinese restaurant
The research was based on countless books... The reason I almost only quoted Giles's was because of copyright issues.
-
You could have (for cultural deity) vs (against cultural deity). And maybe each time you gain 1 point in a given Allegiance, you lose 1 point in the other one.
-
Jason... WE WANTS DA PIKCHAAAAS!!!!
-
Paolo: given the kind of skills/traits/whatnot that you have in your system I think you should definitely include a rule similar to the one described by Sarah in her article "Enhancing Your Game" in issue No.2 of Uncounted Worlds.
-
I have seen lots of commercial products which looked not half as
good and were not half as easy to read.
Ditto!
-
I have plans to convert the work that I did on Birchbark Chronicles to BRP, probably in an "Age of the Infidel" Merrie England supplement. That would probably contain BRP Mongols of all flavours.
I also have a BRP Mongols in the works, as a supplement to The Celestial Empire.
-
Shades in RuneQuest 2 did have a Fear attack IIRC.
-
I usually GM historical games so there's little combat. When combat does occur, I keep it simple, à la BRP quick start rules (http://www.basicrps.com/core/BRP_quick_start.pdf, page 24)
-
There are shark men in The Celestial Empire. I don't know when it will be available though
-
Dicenomicon, Maptool.
I've googled MapTool. I've found a lot of forum threads, all stating that it doesn't run on iPad. Does it?
-
hi all
My wife bought me an iPad for Christmas. Any good suggestions for rpg-related apps or, more generally, for using the iPad in a role-playing session?
cheers
-
Cool idea.
Need an clarification of the disease rules!
in Basic Roleplaying
Posted
Of course VIR is French for POT