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theconfusingeel

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Everything posted by theconfusingeel

  1. I don't hnik this is going anywhere, but the last thing I think I'll say is that glorantha already changed out of chaos, it formed barriers out of primitive chaos-stuff. Chaotic forces destroying those barriers is really just a restoration of an earlier state. many things(glorantha)--->chaos--->one thing(primordial chaos) one thing(primordial chaos)--->gloranthan cosmic forces--->many things(glorantha)
  2. Glorantha was made from chaos, but it was made to be different from it. Chaos doesn't mean to change glorantha, but turn it back into chaos, by breaking down distinctions between the various things in it(runes) and turning it into indistinct stuff, and then turning that into nothingness. Chaos isn't change, it's destruction. Umath didn't destroy anything, he made somthing new(air), chaos doesn't make new things as much as it destroys barriers between things. Undead creatures are the result of the difference between life and death being destroyed, not really something new.
  3. I'm pretty sure the whole yelm-orlanth story is based on egyptean mythology, where set kill osiris and then allies with him to kill chaos. Chaos is explicitely different from gloranthan things, which includes air even in it's inception. Plus I don't think the concept of heat death(or many real life science things) apply to glorantha. Things happen due to myths in most cases Thought vithelans or pelorians might not consiider orlanth that different from a chaos diety, but they are different, chaos came from outside glorantha, umath was born from earth and sky.
  4. I don't think that's a good way of looking at chaos in glorantha. You have to remember that the most basic form of chaos is void, nothingness, that is what chaos leads to. Plus, stasis is the oposite of movement, while chaos is the oposite of glorantha in general. Chaotic stasis is a thing that can exist(see Krasht)
  5. are there illumination mechanics in the book? No spoilers if there are though please.
  6. That's just what it's called in arcane lore.
  7. Excuse me if I'm wrong, but after reading a bit from arcane lore, I get the impression that all the magic/religious systems are just different ways of looking at the same things. So a god on the god plane is the same thing as a great spirit on the spirit plane. Edit: rereading it, it seems like heroquesters can turn foreign entities into something from their belief system. So a shaman heroquesting could "transmute"(term used specifically for animists doing this) a greater god into a great spirit and interact with it that way.
  8. So as far as I during history gods have no free will and are limited to doing whatever they did during the godtime, but there's various points in history whe the gods do something different:Nysalor fights Kyger Litor, Yelm has children with Hon-eel,Moonson has children with Gorgorma, Yanafal Tarnils fights Humakt(who was apperantly summoned, but how?) Now the one thing these have in common is that the gods interact with somebody on the human plane, but even then I don't understand what the limitations are there. Also how does summoning a god work? I know the guide mentions the god learners doing it too.
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