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HollyKnight55

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Everything posted by HollyKnight55

  1. May the mighty dice gods keep your rolls low! Stay safe.
  2. Waiting for my book at the FLGS. They've ordered it just for me. <happy sigh>
  3. What a beautiful idea.
  4. G'day All, I'm Mike, from Moncton, New Brunswick in Canada. Began gaming when I was around 10 (ie 1983) and I had a crush on the box set D&D Cleric. When I was younger, our longest campaigns were AD&D but we of course dabbled in whatever else was out there. At university I began to run games myself, and I focused on Call of Cthulhu, Shadowrun & Earthdawn. Haven't gamed regularly in some time, particularly since I work at call centres which means crappy shifts. I'm about to finally have a "day shift" in about two weeks, and when I have my evenings free gaming here I come! I was involved with the BRP playtest early on (I think I was WolfTouched, or maybe WolfInTheGlen back then), but again didn't have time. My wife is a gamer (thank the gods!), we have a nice old house we share with our dog and three cats. We're pretty square, and proud of it. Looking forward to a bit of talking. :thumb: EDIT: I did recently spend lots of money buying a bunch of GURPS books, but it seemed overly complex. I still feel I should give it a try. SJ does such a great job with FRAG! (PvP version, of course) and the MUNCHKIN games (World of Dorkness), as well as an amazing community and great support, that I feel like he deserves that I give GURPS a try. Someday, maybe.
  5. Those photos were awesome - especially the one of the tower lit by green lights with the tentacle. Thanks for sharing!
  6. For people that enjoy D&D, though, it sounds fantastic! While I'm not a fan of D&D (in any form), I think I might grab this if only for your take on creature stats.
  7. I hope I can digest the rules fast enough when I get my book to meet the deadline! My exposure is mostly Cthulhu & Elfquest, so a lot of it is going to be new.
  8. I'm not a fan of personality mechanics. I like my rules to determine success or failure with actions, but honestly not much more. All the rest is roleplaying. Even the small handful of communication skills we use are modified by the players roleplaying. I would go so far as to say I also don't care for HERO/GURPS style attractiveness levels, enemies, hatreds, codes of honour, etc... It almost seems to take the player out of the equation. You could almost program a computer with all these likes/dislikes/reaction modifiers, and let it play for you. I do think roleplaying should be rewarded. If a player creates a persona, then roleplays it - particularly in challenging situations or when it isn't convenient - it should be rewarded. Karma, drama points, etc... are great for this.
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