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soltakss

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Posts posted by soltakss

  1. It's an interesting idea that the Golden Sun Dragon, or Dragon Emperor, was an EWF mystic who became a Dragon. I am not sure if that was the case, though. When it passed the Ten Tests, it is commented that it did so without having hands to do something and so on, if it had been an EWF Mystic, then it would have had hands and would have been able to fit the clothes. 

    The Dragon Emperor was Emperor of Dara Happa, as it passed all Ten Tests. This means that it was an incarnation of Yelm and so became the Draconic Part of Yelm. Whether it was always the Draconic Part of Yelm that allowed it to become Emperor or the Draconic Part of Yelm manifested after it became Emperor is moot, to a certain extent.

    It was definitely worshipped by the Dara Happans, as they always worship their Emperors. It still receives worship and gives out Runemagic, as the Sun Dragon is worshipped in Pavis as the God of Flying Creatures who want to be Yelmites (Presumably except Griffins, who worship King Griffin). I would expect that Sun Dragon and King Griffin would be rival cults, to a certain extent.

    In my last Gloranthan campaign, Mello Yello incarnated the Sun Dragon and went against the Red Emperor, who was planning a Sun Dragon utuma ritual to rid himself of all the baggage that had happened, but Mello intercepted the utuma, sacrificing himself and leaving the red Emperor standing, he then became the Dragon Emperor and the Red Emperor exploded. I am not sure whether that is canon, though.🙂

    • Like 5
    • Haha 1
  2. 5 hours ago, PhilHibbs said:

    Does this mean that once you  have sacrificed for the spell, you have to then perform this ritual before using it? Or, do temples typically have a pre-prepared sacred location that can immediately be used if you acquire the spell there?

    I think the location has to be sanctified before you can use the spell, so you are setting up a sacred destination point for the spell. 

    Temples could well have a pre-prepared place for you to use. In RQ2, the Lunars filled the Orlanth temple in Pavis with sand, to stop Orlanthi using Guided Teleport to return there.

    5 hours ago, PhilHibbs said:

    Can you repeat the ritual as often as desired to set alternative destinations?

    I think so, but I would play that this moved the location to the new one. You cannot have different locations to Teleport to, in my opinion, unless you do this using a HeroQuest or something similar.

    5 hours ago, PhilHibbs said:

    Does the location have to already be sacred to Orlanth, or can any location be made sacred, such as through a Sanctify spell?

    No, the spell sanctifies the location.

    5 hours ago, PhilHibbs said:

    Can the spell be traded using Issaries magic, and if so can the recipient use the original caster's locations, or do they have to make their own?

    All spells can be traded.

    I would play that the use of the spell just uses the current sanctified area, as you are not trading the whole spell, just a use of the spell.

     

    All of the above is in my opinion, of course.

  3. 1 hour ago, almenac said:

    Mythras pros:

    * Unrestrictive career system
    * Cool and deadly combat system 
    * Organic character growth
    * Decades worth of combatible material from d100 world

    Mythras cons:

    * No special abilities like powers, feats or edges. Could this be modeled with Gifts?
    * Too deadly?
    * Might be difficult to model scifi concepts like droids and AI 

    You can use Special Abilities from Legend for powers, feats and edges. 

    Mythras is as deadly as you want it to be. In a SciFi setting, stock up on Medikits and so on and you can treat any wound but a fatal one, in fact you might use a Medikit to stabilise a Fatal Wound and then require surgery to downgrade it. 

    I model AIs as NPCs with skills. They have access to a lot of data, but, in essence, they have skills that they can roll to do things. Droids just work as normal, they might have higher Hit Points, depending on how you see them, or they might be really sensitive to damage, whichever you prefer. Again, they have their own skills and abilities, just like any PC.

    I have written a Legend SciFi system, based on my RQ Scifi rules, and they seem to hang together nicely.

    I haven;t played GURPS or Savage Worlds, so cannot answer those.

    • Like 2
  4. If you have to spend a whole season training a skill, then I would expect few players would choose that option. Especially when skills can be increased through experience rolls. 

    Personally, although I see why the "One scenario per Season" guideline has been introduced, it isn't something I would adhere to in my games.

    • Like 1
  5. All kind of Chaos like to eat Elves.

    Strictly, according to the rules, Elves are vegetarian cannibals, so Elves like to eat Elves. Personally, I treat that as Elves eat plants and are plants themselves, but you never know.

  6. On 1/16/2019 at 10:31 PM, pansophy said:

    Now, I think I can make the Strike Rank Tracker available, but I am not sure about the Cards as they include all of the rules. Paolo, what do you say?

    In theory, and I am not Paolo, the rules are covered by the OGL, so if you put the whole OGL on each card, then you should be OK. 🙂

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  7. 3 minutes ago, Steve said:

    The planets are on the Sky Dome, right?

    That is debatable, but we'll say yes for the time being.

    The Moon, for example, isn't on the Sky Dome, but might not be a planet.

     

    3 minutes ago, Steve said:

    So are the planets tiny (compared to RW planets), or is there something else going on here in terms of how big things appear on the Sky Dome?

    These are small, those are far away ...

    • Like 1
  8. 1 minute ago, Joerg said:

    Guided Teleport is great -  it returns you to the temple where you sacrificed for the spell from anywhere in the Middle World.

    How does that get you across the ocean?

    Spell trading or sorcerous teleport.

    • Like 1
  9. 3 hours ago, Sir_Godspeed said:

    It's essentially a type of classification that allows speciation within artificially constrained clades - so for example, you can have speciation within "cat-kind (lions, tigers, cheetahs, housecats, etc.)", but none of them will ever deviate from the basic cat-archetype that was present on the ark. It's nonsense, of course, and quackery of the highest order

    But I like it, as that is how I think, in terms of Archetypes.

    Something is a cat because it resembles the pure Cat Archetype. A dog isn't a cat, because a dog resembles the Dog Archetype, not the cat one.

    I vaguely remember a study about some kind of insect that preferred to mate with females with parts of their body slightly larger than normal, so scientists made models of females with the body part blown up out of all proportion, in a way that no female would have in nature, and the males pretty much all preferred to mate with the over-endowed model. To me, that means that the Archetype for that creature has the over-endowed version and the normal creatures tried to meet that archetype and failed.

    I'm not a zoologist, can you tell?

    • Like 1
  10. 5 minutes ago, Steve said:

    Just how high is the Sky Dome if the planets look pretty small (as shown in the Guide, Appendix A)? Or is there some sort of magical effect going on here to do with how far you can see up and how large objects appear? I'm aware that the usual laws of physics don't apply.

    If it is a true demisphere, then it must be thousands of kilometres high at its peak.

    However, if it is just a flat sky that curves down to the earth at the edges, then it doesn't have to be very high at all.

    Do any mountains reach the Sky? I have a vague recollection that Cragspider's Castle touches the Sky, but could be wrong, I usually am. Kero Fin probably doesn't touch the Sky, for mythical reasons. Not sure about Top of the World, though.

    In any case, the Sky Dome should be higher than most mountains. If it is irregularly high, so has bumps and hollows, then it could be lower in places. Certainly it is lower at the edges, as it reaches down to touch the Pillars at North, South, East and West.

    • Like 2
  11. I suppose it's a matter of taste and preference.

    If you like the idea that every wound causes blood loss and the cumulative effect can cause problems, then use the death by a thousand cuts approach.

    If you like the 80s Action Hero approach where Arnie/Sly/Brucie just laugh off flesh wounds, then go for the One Hit approach.

  12. For Initiates, I am fine with getting them back every Season, as that is better than they had in previous versions of RQ.

    For Rune Levels, I would play that they should be able to get them back due to their closer relationship with their deity.

  13. 5 hours ago, metcalph said:

    I've a feeling that should have been "What is the difference between Silence and Movement?"  The original question makes no sense. 

    It is the Nysalor Riddle for Move Silently, just a play on the order of words.

    "When is a door not a door? ...", but I am not sure which riddle that would be.

  14. 12 hours ago, jeffjerwin said:

    As a corollary, the fact that the mythic pre-murder Yelm is static and never reaches the ground, yet the pre-Yelmic Red King did plunge into the western horizon in Naverian myth suggests to me that the static-Suns-stoppish Yelm at the apex of the universe is the aberration, not the cycling Sun that enters the Underworld.

    I suppose it all depends on when Yelm was static. Was he static before Umath ripped Sky and Earth asunder, or was he static afterwards?

    If he was static before, then Umath's act might have forced Yelm to move, perhaps moving towards the torn Earth.

    If he was static afterwards, then he might have moved when Orlanth killed him.

    However, my feeling is that Yelm did not stay in the same place for the whole of his existence. Maybe Yelm the Emperor did, but Yelm the Sun Disc may well have moved.

    After all, one of his myths is the Burning of Mallia, before Mallia became part of the Unholy Trinity, so did that happen in Yelm's Palace, or was Yelm moving around at that point?

    12 hours ago, jeffjerwin said:

    Indeed, the interpolation of an eternal day into the old cycle of day and night (Xentha already existed at the time of Yelm's murder, after all) may be the first 'breaking' of the Cosmos, the source of the friction and wrongness that led to everything else.

    Xentha already existed, but not in the Sky. Before Yelm was killed, she was a Goddess of Night in the Underworld, probably one of the many deities keeping the Underworld dark. Only after Yelm was killed and the darkness Spirits were forced from Wonderhome did Xentha slide up the Sky. After Yelm was killed, there was no Night and Day, there was Night. Night and day happened after time began.

    Now, some can argue that the other Solar deities might have caused some Day, but there would have been battles between Night and Day at that point, so it would not have been a regular thing. As Xentha travelled through the Sky and the Solar Deities were slowly destroyed, Night became more and more powerful. This was the Lesser Darkness, after all.

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