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Belgath

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Posts posted by Belgath

  1. Parallel Lines is a superb supplement. I will be starting the Parallel Lines campaign this next week, vary excited to run this. Also have the opportunity to run  Silver Pictures Move So Slow at GEN CON. Thanks for all the hard work.

  2. 2 hours ago, heathd666 said:

    submitted it for 5pm wednesday, hopefully thats a good time and ill get a full table it would be nice to help spread the Mythras love :)

     

    Are you sure it was Wednesday? That is the 16th trade day. GenCon is 17-21st. 

  3. I Sorta thought that the Grimm being one of two things. A human genetic response to Wesen predation. Or a type of Wesen them selves jest unable to vogue. Though  Grimm eyes do change. There seems to always be an instinctive  violent reaction win a Grimm and Wesen meet. But this seems sort of reaction can Be seen when a predator Wesen runs into one of its prey type. So I think for my game world one of the secrets players will uncover is that a Grimm was at one point (probably during The Bronze Age) was a super predator among Wesen Which had a very protective instinct for it own kind.  This Wesen cursed because if it's brutality to remain forever In it's human form.   Overtime forgot entirely about his heritage thus extending its protective instinct to humans. This would explain why there such instinctual fear among the Wesen and why the Grimm would kill Wesen indiscriminately. 

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  4. I sorta felt Trubel had a bunch of powers but I maybe over thinking it. As she was able to take on two of three Wesen at one time and survive befor she had any training. So to replicate what she could do I would have give her the following Mysticism powers Enhanced action points, healing, and damage modifier. Augment endurance and agility. Or should I replicate there physical abilities  deferentially maybe with higher characteristics maybe give them 100 points to determine there characteristics Grimm max (str,dex,con,pow 22) (SIZ,INT,CHA 18) I am cleaning Leaning more useing Mysticism as thay would to need to be carful how they speed there MP.  

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  5. So for a Grimm. Meditation would renamed Grimms fate. All new PC Grimms would start with Grimm Fate at bace lvl and with no mysticism talents or paths. Mysticism paths  are natural defense system that is only unlocked By a significant event. So say a new PC Grimm that was locked away in a dungeon for two weeks without sleep, food or light. After that event with the appropriate XP point expenditure and skill lvl of Grimm fate. A Grimm would be able to add a new mysticism skill that gives the Grimm Axis to night sight, Denial food and fatigue. 

     

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