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Posts posted by Belgath
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Ok cool did not know about the Wed events.
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Only 5 tickets left of the 24 for Luther Arkwright.
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2 hours ago, heathd666 said:
submitted it for 5pm wednesday, hopefully thats a good time and ill get a full table it would be nice to help spread the Mythras love
Are you sure it was Wednesday? That is the 16th trade day. GenCon is 17-21st.
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cool "A Gift from Shamash" would be a superb event to run.
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Last year there was a lot more Mythras GMs so a bit bummed.
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Good, bringing my Wife and 3 of my kids. We had a blast the last two years so looking foreword to this year.
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I will be running the Luther Arkwright looking forward to seeing any of you join a Game.
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Sum updates
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It has a steep learning curve. But you can do jest about anything with it. It comes with a licence for commercial use. So there no silly restrictions that some of the other map making software impose. If you go to this youtube channel https://www.youtube.com/user/joesweeney88 you get a much better idea on the ProFan capability's and how easy it is to use the basic features.
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The world map was made with ProFantasys Fractal Terrains3. https://secure.profantasy.com/products/ft.asp
The Sigillum of Caelestis map was made using ProFantasys Campaign Cartographer 3+ https://secure.profantasy.com/products/cc3-plus.asp the finishing work will be done in Adobe Photoshop. I also use Photoshop to make symbols sets and bitmap for Campaign Cartographer 3+
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Cool thanks for the update.
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Still waiting on mine. I was not a Kickstarter but I did order it over 3 months ago so i hope it ships soon.
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I hope you enjoyed the game, it was a blast for me. Will be ruining more games this year as well.
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Yes that was the one.
The tree of life and waters of life had become corrupted.
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I Sorta thought that the Grimm being one of two things. A human genetic response to Wesen predation. Or a type of Wesen them selves jest unable to vogue. Though Grimm eyes do change. There seems to always be an instinctive violent reaction win a Grimm and Wesen meet. But this seems sort of reaction can Be seen when a predator Wesen runs into one of its prey type. So I think for my game world one of the secrets players will uncover is that a Grimm was at one point (probably during The Bronze Age) was a super predator among Wesen Which had a very protective instinct for it own kind. This Wesen cursed because if it's brutality to remain forever In it's human form. Overtime forgot entirely about his heritage thus extending its protective instinct to humans. This would explain why there such instinctual fear among the Wesen and why the Grimm would kill Wesen indiscriminately.
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I sorta felt Trubel had a bunch of powers but I maybe over thinking it. As she was able to take on two of three Wesen at one time and survive befor she had any training. So to replicate what she could do I would have give her the following Mysticism powers Enhanced action points, healing, and damage modifier. Augment endurance and agility. Or should I replicate there physical abilities deferentially maybe with higher characteristics maybe give them 100 points to determine there characteristics Grimm max (str,dex,con,pow 22) (SIZ,INT,CHA 18) I am cleaning Leaning more useing Mysticism as thay would to need to be carful how they speed there MP.
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So how about a grimm with no guidance or training could only gain more ability's by traumatic events. Other wise do as Matt and Simlasa has suggested. This would explain how Trubel was able to survive with no training.
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So we would need Lore Wesen historic, Lore Wesen Current, Lore Grimm, Lore magic? What other areas would be needed?
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So for a Grimm. Meditation would renamed Grimms fate. All new PC Grimms would start with Grimm Fate at bace lvl and with no mysticism talents or paths. Mysticism paths are natural defense system that is only unlocked By a significant event. So say a new PC Grimm that was locked away in a dungeon for two weeks without sleep, food or light. After that event with the appropriate XP point expenditure and skill lvl of Grimm fate. A Grimm would be able to add a new mysticism skill that gives the Grimm Axis to night sight, Denial food and fatigue.
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If any of you think up a cool trait or dependency. I would love for you to post your ideas.
Parallel Lines Unboxing
in Mythras
Posted
Parallel Lines is a superb supplement. I will be starting the Parallel Lines campaign this next week, vary excited to run this. Also have the opportunity to run Silver Pictures Move So Slow at GEN CON. Thanks for all the hard work.